# reputation\_spillover\_template [<-Back-to:World](database-world.md) **The \`reputation\_spillover\_rate\` table** `field-no-description|0` **Structure**

Field

Type

Attributes

Key

Null

Default Extra Comment

faction

smallint(6)

unsigned

PRI

NO

0

faction1

smallint(6)

unsigned


NO 0

rate_1

float signed
NO 0

rank1

tinyint(3)

unsigned
NO 0


faction2

smallint(6)

unsigned
NO 0

rate_2

float

signed


NO

0



rank_2

tinyint(3)

unsigned


NO

0



faction3

smallint(6)

unsigned


NO

0



rate_3

float

signed


NO

0



rank_3

tinyint(3)

unsigned


NO

0



faction4

smallint(6)

unsigned


NO

0



rate_4

float

signed


NO

0



rank_4

tinyint(3)

unsigned


NO

0



**Description of the fields** ### faction `Faction entry (from FactionTemplate) to where the reputation was supposed to be rewarded.` ### faction1-4 `Faction entry (from FactionTemplate) receiving the reputation spillover.` ### rate1-4 `Rate the given reputation points are multiplied by.` ### rank1-4 `Max reputation rank. The player will not be given any spillover above this rank.`