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# character\_battleground\_data

[<-Back-to:Characters](database-characters.md)

**The \`character\_battleground\_data\` table**

This table holds information for each character in a battleground. Also hold info about their last position before joining the battleground.

**Structure**

<table>
<colgroup>
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
</colgroup>
<tbody>
<tr class="odd">
<td><p><strong>Field</strong></p></td>
<td><p><strong>Type</strong></p></td>
<td><p><strong>Attributes</strong></p></td>
<td><p><strong>Key</strong></p></td>
<td><p><strong>Null</strong></p></td>
<td><p><strong>Default</strong></p></td>
<td><p><strong>Extra</strong></p></td>
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
<td><p><a href="#guid">guid</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Global Unique Identifier</p></td>
</tr>
<tr class="odd">
<td><p><a href="#instanceid">instanceId</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Instance Identifier</p></td>
</tr>
<tr class="even">
<td><p><a href="#team">team</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p> </p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#joinx">joinX</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#joiny">joinY</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#joinz">joinZ</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#joino">joinO</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#joinmapid">joinMapId</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Map Identifier</p></td>
</tr>
<tr class="even">
<td><p><a href="#taxistart">taxiStart</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#taxiend">taxiEnd</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#mountspell">mountSpell</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
</tbody>
</table>

**Description of the fields**

### guid

The character guid. See [characters.guid](2129969.html#characters(table)-id).

### instanceId

This is the battleground instanceId. It's shared with [instance.id](instance_2130197.html#instance-id), but instead of putting data in that table, it's here.

### team

teamId:

469 - Alliance

67 - Horde
0 - GM

### joinX

Character's last X position before joining a battleground.

### joinY

Character's last Y position before joining a battleground.

### joinZ

Character's last Z position before joining a battleground.

### joinO

Character's last orientation bbefore joining a battleground.

### joinMapId

Character's last mapId before joining a battleground.

### taxiStart

Character's last taxi node before joining a battleground.

### taxiEnd

Character's heading taxi node before joining a battleground.

### mountSpell

The mount spell ID. See Spell.dbc column 1