package dev.mayaqq.ygasi.gui; import de.dafuqs.revelationary.api.advancements.AdvancementUtils; import dev.mayaqq.ygasi.gui.common.SkillGui; import dev.mayaqq.ygasi.registry.ConfigRegistry; import dev.mayaqq.ygasi.util.AdvUtils; import eu.pb4.sgui.api.elements.GuiElementBuilder; import net.minecraft.item.Items; import net.minecraft.screen.ScreenHandlerType; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.sound.SoundCategory; import net.minecraft.sound.SoundEvents; import net.minecraft.stat.Stats; import net.minecraft.text.Text; import java.util.Arrays; import static dev.mayaqq.ygasi.Ygasi.LOGGER; import static dev.mayaqq.ygasi.registry.StatRegistry.SKILL_POINTS; import static dev.mayaqq.ygasi.registry.StatRegistry.SKILL_POINTS_TOTAL; public class ResetGui { public static void gui(ServerPlayerEntity player) { SkillGui gui = new SkillGui(ScreenHandlerType.GENERIC_9X3, player, false) {}; //background items for (int x = 0; x <= 26; x++) { gui.setSlot(x, new GuiElementBuilder() .setItem(Items.GRAY_STAINED_GLASS_PANE) .setName(Text.of(" ")) ); } gui.setSlot(12, new GuiElementBuilder() .setItem(Items.GREEN_CONCRETE) .setName(Text.translatable("gui.ygasi.reset.confirm.title")) .addLoreLine(Text.translatable("gui.ygasi.reset.confirm.lore")) .setCallback((index, clickType, actionType) -> { if (player.experienceLevel >= ConfigRegistry.CONFIG.resetCost) { reset(player); player.playSound(SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.PLAYERS, 1.0F, 1.0F); player.experienceLevel -= ConfigRegistry.CONFIG.resetCost; BranchGui.gui(player); } else { player.sendMessage(Text.translatable("gui.ygasi.reset.fail"), true); BranchGui.gui(player); } }) ); gui.setSlot(14, new GuiElementBuilder() .setItem(Items.RED_CONCRETE) .setName(Text.translatable("gui.ygasi.reset.deny.title")) .addLoreLine(Text.translatable("gui.ygasi.reset.deny.lore")) .setCallback((index, clickType, actionType) -> BranchGui.gui(player)) ); gui.open(); } public static void reset(ServerPlayerEntity player) { if (AdvUtils.getAdvancementProgress(player, "ygasi", "mercenary/mercenary")) { AdvUtils.revokeAllAdvancements(player, "ygasi", "mercenary"); String[] subBranches = {"mercenary.Offence", "mercenary.Ninja", "mercenary.Defence"}; resetBranch(subBranches, player); } AdvancementUtils.reprocessAdvancementUnlocks(player, "ygasi"); player.sendMessage(Text.translatable("gui.ygasi.reset.success"), true); player.getStatHandler().setStat(player, Stats.CUSTOM.getOrCreateStat(SKILL_POINTS), player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS_TOTAL))); } private static void resetBranch (String[] subBranches, ServerPlayerEntity player) { for (String subBranch : subBranches) { for (int i = 1; i < 4; i++) { try { Class branchClass = Class.forName("dev.mayaqq.ygasi.abilities." + subBranch + i); branchClass.getMethod("revoke", ServerPlayerEntity.class).invoke(null, player); } catch (Exception e) { LOGGER.error(Arrays.toString(e.getStackTrace())); } } } } }