package dev.mayaqq.ygasi.mixin; import dev.mayaqq.ygasi.util.AdvUtils; import dev.mayaqq.ygasi.util.Multithreading; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.attribute.AttributeContainer; import net.minecraft.entity.effect.StatusEffect; import net.minecraft.entity.effect.StatusEffects; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.sound.SoundCategory; import net.minecraft.sound.SoundEvent; import net.minecraft.sound.SoundEvents; import net.minecraft.text.Text; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import java.util.concurrent.TimeUnit; import static dev.mayaqq.ygasi.abilities.mercenary.Offence1.attackList; @Mixin(StatusEffect.class) public abstract class StatusEffectMixin { @Shadow public abstract Text getName(); @Inject(method = "onRemoved", at = @At("HEAD")) public void onUpdateStatusEffect(LivingEntity entity, AttributeContainer attributes, int amplifier, CallbackInfo ci) { if (entity.isPlayer()) { ServerPlayerEntity player = (ServerPlayerEntity) entity; if (this.getName() != null && this.getName().equals(StatusEffects.STRENGTH.getName()) && AdvUtils.getAdvancementProgress(player, "ygasi", "mercenary/offence1")) { Multithreading.schedule(() -> { attackList.entrySet().removeIf(entry -> entry.getKey().startsWith(player.getUuidAsString())); },4, TimeUnit.SECONDS); } } } }