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<title>notenoughupdates.git/src/main/java/io/github/moulberry/notenoughupdates/dungeons/DungeonMap.java, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>Fix dungeon map not showing when holding a bow (#1047)</title>
<updated>2024-03-13T15:33:43+00:00</updated>
<author>
<name>Linnea Gräf</name>
<email>nea@nea.moe</email>
</author>
<published>2024-03-13T15:33:43+00:00</published>
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<entry>
<title>Made it so you can use per hour instead of per minute on crops and coins (#625)</title>
<updated>2023-03-22T09:27:46+00:00</updated>
<author>
<name>Cobble8</name>
<email>41165207+Cobble8@users.noreply.github.com</email>
</author>
<published>2023-03-22T09:27:46+00:00</published>
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Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
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Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;
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</entry>
<entry>
<title>Annotation registering (and also some comptime performance) (#554)</title>
<updated>2023-01-25T18:43:51+00:00</updated>
<author>
<name>Roman / Linnea Gräf</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2023-01-25T18:43:51+00:00</published>
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</entry>
<entry>
<title>Gui editor (#316)</title>
<updated>2022-11-02T19:04:30+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-11-02T19:04:30+00:00</published>
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* kinda working ig

* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side

* POV: im making scuffed af code during business class

* a

* made it so you ""can"" move the map

* works for everything but the map (AAAAAAAA)

* remove options

* everything working™️ besides the hollows overlay buggin

* hearth 💀

* swap the thingies

* Update Position.java

* Change arbitrary if statement

* Fixed dontRenderOverlay

* Made code more sane

* Add powder overlay and cleaned up NEUConfig

* less work for new gui overlays in the future

* its not a bug
its a feature suggestion

* Fixed map on f1 (thank soopy)

* Fixed map on entrance and fixed interp for e and f1

* no more warning !!

Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;</content>
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* kinda working ig

* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side

* POV: im making scuffed af code during business class

* a

* made it so you ""can"" move the map

* works for everything but the map (AAAAAAAA)

* remove options

* everything working™️ besides the hollows overlay buggin

* hearth 💀

* swap the thingies

* Update Position.java

* Change arbitrary if statement

* Fixed dontRenderOverlay

* Made code more sane

* Add powder overlay and cleaned up NEUConfig

* less work for new gui overlays in the future

* its not a bug
its a feature suggestion

* Fixed map on f1 (thank soopy)

* Fixed map on entrance and fixed interp for e and f1

* no more warning !!

Co-authored-by: hannibal2 &lt;24389977+hannibal00212@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Code Cleanup (#333)</title>
<updated>2022-10-21T20:25:11+00:00</updated>
<author>
<name>Walker Selby</name>
<email>git@walkerselby.com</email>
</author>
<published>2022-10-21T20:25:11+00:00</published>
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<id>e4d4a7c4179d2359dcdadcc49b38470c9db873e3</id>
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* Remove NeuConfigTutorial.java

* Remove NeuTutorial.java

* Remove TutorialBase.java

* Remove NEU Tutorial Command Initialization from Commands.java

* Remove commented-out filter defaults
Remove commented-out and replaced rarities String array
Remove commented out code for old rendering
Invert if statement due to empty if body and used else body

* Remove commented-out render
Remove commented out divine mentions
Remove duplicate additions of Divine rarity

* Remove ButtonsCommand.java
 - Unused, empty, and uninitialized

* Remove excessive commented out code of old /neurename

* Remove usused initialization
Removed old debug console prints

* Remove commented out removed options

* Remove commented and unused String List
Remove commented and unused size settings

* Remove unused commented out code

* Remove unused commented out code

* Remove unused commented code</content>
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* Remove NeuConfigTutorial.java

* Remove NeuTutorial.java

* Remove TutorialBase.java

* Remove NEU Tutorial Command Initialization from Commands.java

* Remove commented-out filter defaults
Remove commented-out and replaced rarities String array
Remove commented out code for old rendering
Invert if statement due to empty if body and used else body

* Remove commented-out render
Remove commented out divine mentions
Remove duplicate additions of Divine rarity

* Remove ButtonsCommand.java
 - Unused, empty, and uninitialized

* Remove excessive commented out code of old /neurename

* Remove usused initialization
Removed old debug console prints

* Remove commented out removed options

* Remove commented and unused String List
Remove commented and unused size settings

* Remove unused commented out code

* Remove unused commented out code

* Remove unused commented code</pre>
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</content>
</entry>
<entry>
<title>Show own head as marker fix (#283)</title>
<updated>2022-09-17T06:30:37+00:00</updated>
<author>
<name>Ascynx</name>
<email>78341107+Ascynx@users.noreply.github.com</email>
</author>
<published>2022-09-17T06:30:37+00:00</published>
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<content type='text'>
Now when active (with head icons on) will always show own head as a marker</content>
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Now when active (with head icons on) will always show own head as a marker</pre>
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</entry>
<entry>
<title>The old dungeon map (#213)</title>
<updated>2022-08-09T16:18:50+00:00</updated>
<author>
<name>aidn5</name>
<email>aydin.atrakchi@gmail.com</email>
</author>
<published>2022-08-09T16:18:50+00:00</published>
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<content type='text'>
* Apply basic fix to dungeon map offset

* return the old neu map

* bugfix: detect entrance floor

* ratio

* add back setting

Co-authored-by: nopo &lt;noahogno@gmail.com&gt;</content>
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* Apply basic fix to dungeon map offset

* return the old neu map

* bugfix: detect entrance floor

* ratio

* add back setting

Co-authored-by: nopo &lt;noahogno@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Re-license project as LGPL (#157)</title>
<updated>2022-06-09T22:04:22+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2022-06-09T22:04:22+00:00</published>
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<id>50dc2122462642a0c3a00b3a3ae6389825dc04df</id>
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* add licence files &amp; a few misc chores

* add license notices &amp; run auto formatter</content>
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* add licence files &amp; a few misc chores

* add license notices &amp; run auto formatter</pre>
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</content>
</entry>
<entry>
<title>dungeons and pv bingo tab (#93)</title>
<updated>2022-03-20T07:47:29+00:00</updated>
<author>
<name>Lulonaut</name>
<email>67191924+Lulonaut@users.noreply.github.com</email>
</author>
<published>2022-03-20T07:47:29+00:00</published>
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</entry>
<entry>
<title>feat: improve formating :)</title>
<updated>2022-02-27T16:53:57+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2022-02-27T16:53:57+00:00</published>
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