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<title>notenoughupdates.git/src/main/java/io/github/moulberry/notenoughupdates/recipes/Ingredient.java, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>Fix performance when NEU deals with item stacks (#1271)</title>
<updated>2024-08-03T15:51:14+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2024-08-03T15:51:14+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>allow coin ingredients with decimal places (#506)</title>
<updated>2022-12-24T01:19:54+00:00</updated>
<author>
<name>Lulonaut</name>
<email>lulonaut@tutanota.de</email>
</author>
<published>2022-12-24T01:19:54+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Re-license project as LGPL (#157)</title>
<updated>2022-06-09T22:04:22+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2022-06-09T22:04:22+00:00</published>
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<id>50dc2122462642a0c3a00b3a3ae6389825dc04df</id>
<content type='text'>
* add licence files &amp; a few misc chores

* add license notices &amp; run auto formatter</content>
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* add licence files &amp; a few misc chores

* add license notices &amp; run auto formatter</pre>
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</content>
</entry>
<entry>
<title>Mob loot recipe PR (#81)</title>
<updated>2022-04-18T15:33:32+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2022-04-18T15:33:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/notenoughupdates.git/commit/?id=2692193e54e4dd6c0117dcdb85368dc83bb04f1a'/>
<id>2692193e54e4dd6c0117dcdb85368dc83bb04f1a</id>
<content type='text'>
* entity renderer (somewhat functionaL)

* more modifiers and entities

* Fix cookie fuckup

* add neu repo as resource pack, cause why not at this point

* add tabs, because i can

* add extra skin parts and make less tabs

* hot tall men

* fix texture offsets and also parts:true

* some untested changes

* still broken, but better (just like me (stop being edgy nea ( no u ))))

* stuff (with er skeletons

* niceities

* skytils interop

* horseys

* horseys ouch

* panos

* stupid tests :angery:

* NPE

* add drop chance

* colored leather armo

* finish off

* move shit into hover cause items look pretty terrible

* Update 2.1.md

* better recipe display name

* always show mobs toggle

* moving parts</content>
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<pre>
* entity renderer (somewhat functionaL)

* more modifiers and entities

* Fix cookie fuckup

* add neu repo as resource pack, cause why not at this point

* add tabs, because i can

* add extra skin parts and make less tabs

* hot tall men

* fix texture offsets and also parts:true

* some untested changes

* still broken, but better (just like me (stop being edgy nea ( no u ))))

* stuff (with er skeletons

* niceities

* skytils interop

* horseys

* horseys ouch

* panos

* stupid tests :angery:

* NPE

* add drop chance

* colored leather armo

* finish off

* move shit into hover cause items look pretty terrible

* Update 2.1.md

* better recipe display name

* always show mobs toggle

* moving parts</pre>
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</content>
</entry>
<entry>
<title>feat: improve formating :)</title>
<updated>2022-02-27T16:53:57+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2022-02-27T16:53:57+00:00</published>
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</entry>
<entry>
<title>Fix crafting overlay (#64)</title>
<updated>2022-01-16T00:02:23+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2022-01-16T00:02:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/notenoughupdates.git/commit/?id=2aa911fa84399a5a8cc9f36715246c7f3eee7133'/>
<id>2aa911fa84399a5a8cc9f36715246c7f3eee7133</id>
<content type='text'>
* Fix crafting overlay

* bbbbbbbbbbbbbbbbbbbbbbbbbb

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</content>
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* Fix crafting overlay

* bbbbbbbbbbbbbbbbbbbbbbbbbb

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java

* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java

Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Adding support for more recipe types and forge recipes (#40)</title>
<updated>2021-12-30T13:37:02+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2021-12-30T13:37:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/notenoughupdates.git/commit/?id=b0b0b7567ec0656c60f2f3e4730c0edace353fb7'/>
<id>b0b0b7567ec0656c60f2f3e4730c0edace353fb7</id>
<content type='text'>
* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</pre>
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</entry>
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