| Age | Commit message (Collapse) | Author |
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Co-authored-by: nopo <nopotheemail@gmail.com>
Co-authored-by: heyngra <heyngra.wspolpraca@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: Taoshi <nicolaikh@live.dk>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* If aatrox has his +25% buff active, update calculation
* Formatted code and updated 2.1.1.md
Should be more like the rest of the code now.
* More readable
* surely this time
* CTRL+ALT+L
* Fix 0 bosses to kill if below xpPerBoss
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* kinda working ig
* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side
* POV: im making scuffed af code during business class
* a
* made it so you ""can"" move the map
* works for everything but the map (AAAAAAAA)
* remove options
* everything working™️ besides the hollows overlay buggin
* hearth 💀
* swap the thingies
* Update Position.java
* Change arbitrary if statement
* Fixed dontRenderOverlay
* Made code more sane
* Add powder overlay and cleaned up NEUConfig
* less work for new gui overlays in the future
* its not a bug
its a feature suggestion
* Fixed map on f1 (thank soopy)
* Fixed map on entrance and fixed interp for e and f1
* no more warning !!
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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370/merge
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* Merged if-else and switch statement checking effectively the same thing to one check
* Rewrote logic to prevent checking "internalname != null" 26 times in a single if block.
Simplified logic to increase readability and efficiency
* Fix parenthesis error
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Co-authored-by: MicrocontrollersDev <66657148+MicrocontrollersDev@users.noreply.github.com>
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* Fix missing repo crash in PetInvOverlay
* Add 2.1.md to *not* *satisfy* erymanthus (*not* RayDeezNuts)
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* fixed pet overlay going to level 100
* fixed transparent pet and equip overlay not using the special texture
fixed pet overlay showing a pet when you remove your pet
* made pet overlay show the current stats of your pet
* Fixed pet overlay showing Until level 100.0
* Fixed pet stats not showing decimal
* Made pet overlay show xp to next level
* 2.1.md slight smile
* Try to generify pet lore replacements a tiny bit
Also move pets page to use the same code as the pet overlay
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: nea <romangraef@gmail.com>
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* Don't render overlays when pressing tab in some guis
* Made it only show if no gui screen is open
Co-authored-by: nopo <nopotheemail@gmail.com>
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* made equipment overlay own class
lmk if there's any bugs
* fix infer (i think)
* fuck infer
* First refactoringering
* Fix more stuff
* itemlisting
* NEU 3.0 release notes
* The changes of #249 (https://github.com/NotEnoughUpdates/NotEnoughUpdates/pull/249)
* fixed nea bug
https://imgur.com/a/Sg3iw74
* whitespace
* fixed equipment overlay
not working ? and caching
* nopoing
idk what im doing
* FHJNX GHD
trwsmokürtsew tze jiozterdgjjiüzetr jipztr
* reverted "janky pet expended bugfix"
* Revert "FHJNX GHD"
This reverts commit 24eceba3db5e500be296f5a96412bd8b95647a22.
* Revert "nopoing"
This reverts commit bee07cb98f8b9672c2e1bc192c6c3e5ae8b02b95.
* Revert "fixed equipment overlay"
This reverts commit b15376f934a738900e2dd98efdb0d4a7ec131dfa.
* idk i think this works
maybe
* ???
?????????
* Update to the catacombs base floor exp.
Based on the hypixel wiki's calculator (see: https://canary.discord.com/channels/516977525906341928/1016050994557222912)
* no more black lines
* equipment cache
* Fix lag with optifine and removal of unused field.
Removed onMouseClick as it was triggered more than once per tick when optifine is installed.
Removed tooltipsToDisplay field (as it was replaced by a local variable).
* this should be true by default to keep old behaviour
* itemList now doesn't close when clicking the searchbar
itemList will now only close when searchMode is triggered.
* Infer moment
hoping this doesn't trigger it.
* I forgot to push that change when I created the pr.
* Fixed json resetting if an item has no nbt
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Lorenz <lo.scherf@gmail.com>
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* made equipment overlay own class
lmk if there's any bugs
* fix infer (i think)
* fuck infer
* First refactoringering
* Fix more stuff
* itemlisting
* NEU 3.0 release notes
* fixed nea bug
https://imgur.com/a/Sg3iw74
* whitespace
* fixed equipment overlay
not working ? and caching
* nopoing
idk what im doing
* FHJNX GHD
trwsmokürtsew tze jiozterdgjjiüzetr jipztr
* Revert "FHJNX GHD"
This reverts commit 24eceba3db5e500be296f5a96412bd8b95647a22.
* Revert "nopoing"
This reverts commit bee07cb98f8b9672c2e1bc192c6c3e5ae8b02b95.
* Revert "fixed equipment overlay"
This reverts commit b15376f934a738900e2dd98efdb0d4a7ec131dfa.
* idk i think this works
maybe
* ???
?????????
* no more black lines
* equipment cache
* Fix lag with optifine and removal of unused field.
Removed onMouseClick as it was triggered more than once per tick when optifine is installed.
Removed tooltipsToDisplay field (as it was replaced by a local variable).
* this should be true by default to keep old behaviour
* itemList now doesn't close when clicking the searchbar
itemList will now only close when searchMode is triggered.
* Infer moment
hoping this doesn't trigger it.
Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: Ascynx <78341107+Ascynx@users.noreply.github.com>
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: Ascynx <miaoum2128@gmail.com>
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Lorenz <lo.scherf@gmail.com>
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Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Ascynx <78341107+Ascynx@users.noreply.github.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* Fix Skill Overlay example strings
* typing is hard
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* fixing experimentation solver
* fixing neu buttons not resetting properly after disabling trophy reward overlay or accessory bag overlay
* fixed ah overlay
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* using method getOpenChestName instead of field lastOpenContainerName
* probably fixing lag spikes in power stone stats display
* using new getOpenChestName in EnchantingSolvers
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
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fix star selection (#167)
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* add licence files & a few misc chores
* add license notices & run auto formatter
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* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature)
this did NOT take me 20 minutes to make this commit on the right branch
* = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff)
* deez nuts
* move equipment tooltips to the left
* move tooltip when rendering
fixes some opengl shenanigans when using GlTranslate
* import static
* i think the number 27 is cooler than 21 but its needed here
* fix pet tooltip when equipment is not cached
* added master star support to the search overlay (no texture rn cos lazy)
* Added 6-10 stars to the auction search overlay
i am not using the web editor
* texture - jani
* ➓/➓ pr adding numbers to /neurename
* ➓/➓ pr adding numbers 2.1.md
* neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR)
* 2.1.md 🙂
* Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart
* fix normal keybinds not working in CalendarOverlay
* 2.1.md 🙂
* cobble pro time keeper
* added MAXED_ATTRIBUTE_SHARD
* Update 2.1.md
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: jani270 <jani270@gmx.de>
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* HEAVY PEARL TODO TIMER THING
yay hopefully this works idk don't wanna wait 21 hours to test it again but Im pretty confident it works
* fix bad change thing hopefully idk
maybe
* fix formatting + 2.1.md 🙂
* fix formatting
* fixed heavy pearls overriding gemstone powder
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
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other misc changes (#90)
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disabled and made new option to hide tooltip of pet (#79)
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: nopo <noahogno@gmail.com>
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* Click on the hud to run the command
* i forgor how much xp goes into slayer level 9
* Fix? I can't test it
* fix 2
* move pet inv display tooltip to the left of the inventory to avoid conflicts
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* Added patreon back
* Make settings look better
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* Fix crafting overlay
* bbbbbbbbbbbbbbbbbbbbbbbbbb
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
* Added a custom armor stuff for the alpha content
* Made it so it doesnt show if you dont have hide potion effects on
* very cool and epic armor display (dont look at the code its bad) ((not finished))
* hello yes please test armor hud (finished but i will clean it up a lil)
* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash
* fixed neubutton placment but the fix works (i hope)
* i see no reason for this to work outside skyblock soo
* ery wanted it to be possible for an on texture to be different to an off texture in /neu
* Added "Has Advanced Tab" to /neustats
* Added "Has Advanced Tab" to /neustats
* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)
* tried to fix the gui being offset
* Add a pet display for your inventory
* tries to show your pet stats in the inv display
* skyblock check
* Fix texture
* try to lower file size by unused assets
* patch notes !
* remove some random code that wasnt doing anything
* added a repo check to see if the wardrobe stuff has come out yet
* fixed it showing wrong pet
* fixed caching
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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