From 8f5c2b8e0f2756356dfcbfbdaafceb13b1be3d35 Mon Sep 17 00:00:00 2001 From: jani270 <69345714+jani270@users.noreply.github.com> Date: Sat, 6 Jul 2024 13:22:13 +0200 Subject: Fix Item Cooldown not working for Starred Spirit Mask (#1219) Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com> --- .../github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java index eebfc28c..96fa6248 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java @@ -337,7 +337,8 @@ public class ItemCooldowns { return durabilityOverride(bonzomaskCooldownMillisRemaining, bonzoMaskCooldown, stack); } // Spirit Mask - if (NotEnoughUpdates.INSTANCE.config.itemOverlays.spiritAbility && internalname.equals("SPIRIT_MASK")) { + if (NotEnoughUpdates.INSTANCE.config.itemOverlays.spiritAbility && + (internalname.equals("SPIRIT_MASK") || internalname.equals("STARRED_SPIRIT_MASK"))) { findCooldownInTooltip(Item.SPIRIT_MASK); return durabilityOverride(spiritMaskCooldownMillisRemaining, spiritMaskCooldown, stack); -- cgit