From 2692193e54e4dd6c0117dcdb85368dc83bb04f1a Mon Sep 17 00:00:00 2001 From: Roman / Nea Date: Mon, 18 Apr 2022 17:33:32 +0200 Subject: Mob loot recipe PR (#81) * entity renderer (somewhat functionaL) * more modifiers and entities * Fix cookie fuckup * add neu repo as resource pack, cause why not at this point * add tabs, because i can * add extra skin parts and make less tabs * hot tall men * fix texture offsets and also parts:true * some untested changes * still broken, but better (just like me (stop being edgy nea ( no u )))) * stuff (with er skeletons * niceities * skytils interop * horseys * horseys ouch * panos * stupid tests :angery: * NPE * add drop chance * colored leather armo * finish off * move shit into hover cause items look pretty terrible * Update 2.1.md * better recipe display name * always show mobs toggle * moving parts --- src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java') diff --git a/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java index 7965abae..8d0955bb 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java @@ -1358,7 +1358,7 @@ public class NEUOverlay extends Gui { } if (getSortMode() == SORT_MODE_ALL) { - return !internalname.matches(mobRegex); + return NotEnoughUpdates.INSTANCE.config.itemlist.alwaysShowMonsters || !internalname.matches(mobRegex); } else if (getSortMode() == SORT_MODE_MOB) { return internalname.matches(mobRegex); } else if (getSortMode() == SORT_MODE_PET) { -- cgit