From 9ae63509ab33c4d3f0ee19bc618ef4e4c654ef46 Mon Sep 17 00:00:00 2001 From: BuildTools Date: Thu, 31 Dec 2020 01:26:26 +0800 Subject: 1.8-PRE1 --- .../io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/main/java/io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java') diff --git a/src/main/java/io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java b/src/main/java/io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java index 7d74ae22..a750f597 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/cosmetics/ShaderManager.java @@ -4,6 +4,7 @@ import net.minecraft.client.Minecraft; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL20; import org.lwjgl.opengl.GL43; +import org.lwjgl.util.vector.Vector2f; import org.lwjgl.util.vector.Vector3f; import org.lwjgl.util.vector.Vector4f; @@ -54,6 +55,9 @@ public class ShaderManager { GL20.glUniform1i(location, (Integer) value); } else if(value instanceof Float) { GL20.glUniform1f(location, (Float) value); + } else if(value instanceof Vector2f) { + Vector2f vec = (Vector2f) value; + GL20.glUniform2f(location, vec.x, vec.y); } else if(value instanceof Vector3f) { Vector3f vec = (Vector3f) value; GL20.glUniform3f(location, vec.x, vec.y, vec.z); -- cgit