From 2692193e54e4dd6c0117dcdb85368dc83bb04f1a Mon Sep 17 00:00:00 2001 From: Roman / Nea Date: Mon, 18 Apr 2022 17:33:32 +0200 Subject: Mob loot recipe PR (#81) * entity renderer (somewhat functionaL) * more modifiers and entities * Fix cookie fuckup * add neu repo as resource pack, cause why not at this point * add tabs, because i can * add extra skin parts and make less tabs * hot tall men * fix texture offsets and also parts:true * some untested changes * still broken, but better (just like me (stop being edgy nea ( no u )))) * stuff (with er skeletons * niceities * skytils interop * horseys * horseys ouch * panos * stupid tests :angery: * NPE * add drop chance * colored leather armo * finish off * move shit into hover cause items look pretty terrible * Update 2.1.md * better recipe display name * always show mobs toggle * moving parts --- .../moulberry/notenoughupdates/util/ItemUtils.java | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java (limited to 'src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java') diff --git a/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java b/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java new file mode 100644 index 00000000..e3d90aaa --- /dev/null +++ b/src/main/java/io/github/moulberry/notenoughupdates/util/ItemUtils.java @@ -0,0 +1,33 @@ +package io.github.moulberry.notenoughupdates.util; + +import net.minecraft.init.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.nbt.NBTTagList; +import net.minecraft.nbt.NBTTagString; + +import java.util.List; + +public class ItemUtils { + + public static ItemStack getCoinItemStack(int coinAmount) { + ItemStack itemStack = new ItemStack(Items.gold_nugget); + itemStack.setStackDisplayName("\u00A7r\u00A76" + Utils.formatNumberWithDots(coinAmount) + " Coins"); + return itemStack; + } + + public static void appendLore(ItemStack is, List moreLore) { + NBTTagCompound tagCompound = is.getTagCompound(); + if (tagCompound == null) { + tagCompound = new NBTTagCompound(); + } + NBTTagCompound display = tagCompound.getCompoundTag("display"); + NBTTagList lore = display.getTagList("Lore", 8); + for (String s : moreLore) { + lore.appendTag(new NBTTagString(s)); + } + display.setTag("Lore", lore); + tagCompound.setTag("display", display); + is.setTagCompound(tagCompound); + } +} -- cgit