From 431d4a5eca207aa6f86a90e3c4e1912885f115eb Mon Sep 17 00:00:00 2001 From: Moulberry Date: Sat, 31 Oct 2020 21:49:14 +1100 Subject: 1.4.9 --- .../notenoughupdates/shaders/program/dungeonmap.vsh | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/main/resources/assets/notenoughupdates/shaders/program/dungeonmap.vsh (limited to 'src/main/resources/assets/notenoughupdates/shaders/program/dungeonmap.vsh') diff --git a/src/main/resources/assets/notenoughupdates/shaders/program/dungeonmap.vsh b/src/main/resources/assets/notenoughupdates/shaders/program/dungeonmap.vsh new file mode 100644 index 00000000..01a16db5 --- /dev/null +++ b/src/main/resources/assets/notenoughupdates/shaders/program/dungeonmap.vsh @@ -0,0 +1,16 @@ +#version 120 + +attribute vec4 Position; + +uniform mat4 ProjMat; +uniform vec2 OutSize; + +varying vec2 texCoord; + +void main(){ + vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0); + gl_Position = vec4(outPos.xy, 0.2, 1.0); + + texCoord = Position.xy / OutSize; + texCoord.y = 1.0 - texCoord.y; +} -- cgit