package io.github.moulberry.notenoughupdates; import net.minecraft.util.ResourceLocation; public class GuiTextures { private GuiTextures() {} //Not instantiable. Use import static to access class members. public static final ResourceLocation itemPaneTabArrow = new ResourceLocation("notenoughupdates:item_pane_tab_arrow.png"); //public static final ResourceLocation prev = new ResourceLocation("notenoughupdates:prev.png"); //public static final ResourceLocation next = new ResourceLocation("notenoughupdates:next.png"); public static final ResourceLocation rightarrow_overlay = new ResourceLocation("notenoughupdates:rightarrow_overlay.png"); public static final ResourceLocation rightarrow = new ResourceLocation("notenoughupdates:rightarrow.png"); public static final ResourceLocation close = new ResourceLocation("notenoughupdates:close.png"); public static final ResourceLocation settings = new ResourceLocation("notenoughupdates:settings.png"); public static final ResourceLocation off = new ResourceLocation("notenoughupdates:off.png"); public static final ResourceLocation on = new ResourceLocation("notenoughupdates:on.png"); public static final ResourceLocation help = new ResourceLocation("notenoughupdates:help.png"); public static final ResourceLocation slider_off = new ResourceLocation("notenoughupdates:slider_off.png"); public static final ResourceLocation slider_on = new ResourceLocation("notenoughupdates:slider_on.png"); public static final ResourceLocation slider_off_large = new ResourceLocation("notenoughupdates:slider_off_large.png"); public static final ResourceLocation slider_on_large = new ResourceLocation("notenoughupdates:slider_on_large.png"); public static final ResourceLocation slider_button = new ResourceLocation("notenoughupdates:slider_button.png"); public static final ResourceLocation item_mask = new ResourceLocation("notenoughupdates:item_mask.png"); public static final ResourceLocation item_haschild = new ResourceLocation("notenoughupdates:item_haschild.png"); public static final ResourceLocation button_tex = new ResourceLocation("notenoughupdates:button.png"); public static final ResourceLocation setting_border = new ResourceLocation("notenoughupdates:setting_border.png"); public static final ResourceLocation button_white = new ResourceLocation("notenoughupdates:button_white.png"); public static final ResourceLocation colour_selector_dot = new ResourceLocation("notenoughupdates:colour_selector_dot.png"); public static final ResourceLocation colour_selector_bar = new ResourceLocation("notenoughupdates:colour_selector_bar.png"); public static final ResourceLocation colour_selector_bar_alpha = new ResourceLocation("notenoughupdates:colour_selector_bar_alpha.png"); public static final ResourceLocation colour_selector_chroma = new ResourceLocation("notenoughupdates:colour_selector_chroma.png"); public static final ResourceLocation accessory_bag_overlay = new ResourceLocation("notenoughupdates:accessory_bag_overlay.png"); public static final ResourceLocation quickcommand_background = new ResourceLocation("notenoughupdates:quickcommand_background.png"); public static final ResourceLocation gamemodes = new ResourceLocation("notenoughupdates:gamemodes.png"); public static final ResourceLocation radial_square_off = new ResourceLocation("notenoughupdates:radial_square_off.png"); public static final ResourceLocation radial_square_on = new ResourceLocation("notenoughupdates:radial_square_on.png"); public static final ResourceLocation radial_circle_off = new ResourceLocation("notenoughupdates:radial_circle_off.png"); public static final ResourceLocation radial_circle_on = new ResourceLocation("notenoughupdates:radial_circle_on.png"); public static final ResourceLocation dungeon_chest_worth = new ResourceLocation("notenoughupdates:dungeon_chest_worth.png"); public static final ResourceLocation auction_view = new ResourceLocation("notenoughupdates:auction_view.png"); public static final ResourceLocation auction_accept = new ResourceLocation("notenoughupdates:auction_accept.png"); public static final ResourceLocation auction_price = new ResourceLocation("notenoughupdates:auction_price.png"); public static final ResourceLocation auction_view_buttons = new ResourceLocation("notenoughupdates:auction_view_buttons.png"); public static final ResourceLocation logo = new ResourceLocation("notenoughupdates:logo.png"); public static final ResourceLocation logo_fg = new ResourceLocation("notenoughupdates:logo_fg.png"); public static final ResourceLocation logo_bg = new ResourceLocation("notenoughupdates:logo_bg.png"); public static final ResourceLocation sort_all = new ResourceLocation("notenoughupdates:sort_all.png"); public static final ResourceLocation sort_mob = new ResourceLocation("notenoughupdates:sort_mob.png"); public static final ResourceLocation sort_pet = new ResourceLocation("notenoughupdates:sort_pet.png"); public static final ResourceLocation sort_tool = new ResourceLocation("notenoughupdates:sort_weapon.png"); public static final ResourceLocation sort_armor = new ResourceLocation("notenoughupdates:sort_armor.png"); public static final ResourceLocation sort_accessory = new ResourceLocation("notenoughupdates:sort_accessory.png"); public static final ResourceLocation sort_all_active = new ResourceLocation("notenoughupdates:sort_all_active.png"); public static final ResourceLocation sort_mob_active = new ResourceLocation("notenoughupdates:sort_mob_active.png"); public static final ResourceLocation sort_pet_active = new ResourceLocation("notenoughupdates:sort_pet_active.png"); public static final ResourceLocation sort_tool_active = new ResourceLocation("notenoughupdates:sort_weapon_active.png"); public static final ResourceLocation sort_armor_active = new ResourceLocation("notenoughupdates:sort_armor_active.png"); public static final ResourceLocation sort_accessory_active = new ResourceLocation("notenoughupdates:sort_accessory_active.png"); public static final ResourceLocation order_alphabetical = new ResourceLocation("notenoughupdates:order_alphabetical.png"); public static final ResourceLocation order_rarity = new ResourceLocation("notenoughupdates:order_rarity.png"); public static final ResourceLocation order_value = new ResourceLocation("notenoughupdates:order_value.png"); public static final ResourceLocation order_alphabetical_active = new ResourceLocation("notenoughupdates:order_alphabetical_active.png"); public static final ResourceLocation order_rarity_active = new ResourceLocation("notenoughupdates:order_rarity_active.png"); public static final ResourceLocation order_value_active = new ResourceLocation("notenoughupdates:order_value_active.png"); public static final ResourceLocation ascending_overlay = new ResourceLocation("notenoughupdates:ascending_overlay.png"); public static final ResourceLocation descending_overlay = new ResourceLocation("notenoughupdates:descending_overlay.png"); }