/* * Copyright (C) 2022 NotEnoughUpdates contributors * * This file is part of NotEnoughUpdates. * * NotEnoughUpdates is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either * version 3 of the License, or (at your option) any later version. * * NotEnoughUpdates is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with NotEnoughUpdates. If not, see . */ package io.github.moulberry.notenoughupdates.mixins; import io.github.moulberry.notenoughupdates.events.OnBlockBreakSoundEffect; import io.github.moulberry.notenoughupdates.miscfeatures.ItemCooldowns; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.ISound; import net.minecraft.client.audio.SoundHandler; import net.minecraft.client.multiplayer.PlayerControllerMP; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Redirect; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(PlayerControllerMP.class) public class MixinPlayerControllerMP { @Inject(method = "clickBlock", at = @At("HEAD"), cancellable = true) public void clickBlock(BlockPos loc, EnumFacing face, CallbackInfoReturnable cir) { ItemCooldowns.blockClicked(loc); /*if(MiningStuff.blockClicked(loc)) { cir.setReturnValue(false); ((PlayerControllerMP)(Object)this).resetBlockRemoving(); }*/ } @Redirect(method = "onPlayerDamageBlock", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/audio/SoundHandler;playSound(Lnet/minecraft/client/audio/ISound;)V")) public void onPlayerDamageBlock( SoundHandler instance, ISound p_playSound_1_, BlockPos p_onPlayerDamageBlock_1_, EnumFacing p_onPlayerDamageBlock_2_ ) { OnBlockBreakSoundEffect onBlockBreakSoundEffect = new OnBlockBreakSoundEffect( p_playSound_1_, p_onPlayerDamageBlock_1_, Minecraft.getMinecraft().theWorld.getBlockState(p_onPlayerDamageBlock_1_) ); if (!onBlockBreakSoundEffect.post()) { instance.playSound(onBlockBreakSoundEffect.getSound()); } } }