/* * Copyright (C) 2022 NotEnoughUpdates contributors * * This file is part of NotEnoughUpdates. * * NotEnoughUpdates is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either * version 3 of the License, or (at your option) any later version. * * NotEnoughUpdates is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with NotEnoughUpdates. If not, see . */ package io.github.moulberry.notenoughupdates.mixins; import io.github.moulberry.notenoughupdates.cosmetics.CapeManager; import io.github.moulberry.notenoughupdates.miscfeatures.CustomItemEffects; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.entity.Entity; import net.minecraft.util.EnumWorldBlockLayer; import org.lwjgl.util.vector.Vector3f; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.ModifyVariable; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(RenderGlobal.class) public class MixinRenderGlobal { @ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 4) public double setupTerrain_d0(double d3) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.x; } return d3; } @ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 5) public double setupTerrain_d1(double d4) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.y; } return d4; } @ModifyVariable(method = "setupTerrain", at = @At(value = "STORE"), ordinal = 6) public double setupTerrain_d2(double d5) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.z; } return d5; } //renderEntities @ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 3) public double renderEntities_d0(double d3) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.x; } return d3; } @ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 4) public double renderEntities_d1(double d4) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.y; } return d4; } @ModifyVariable(method = "renderEntities", at = @At(value = "STORE"), ordinal = 5) public double renderEntities_d2(double d5) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.z; } return d5; } @Inject(method = "renderBlockLayer", at = @At("RETURN")) public void renderBlockLayer( EnumWorldBlockLayer blockLayerIn, double partialTicks, int pass, Entity entityIn, CallbackInfoReturnable cir ) { if (blockLayerIn == EnumWorldBlockLayer.CUTOUT) { CapeManager.getInstance().postRenderBlocks(); } } //drawBlockDamageTexture @ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 0) public double drawBlockDamageTexture_d0(double d0) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.x; } return d0; } @ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 1) public double drawBlockDamageTexture_d1(double d1) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.y; } return d1; } @ModifyVariable(method = "drawBlockDamageTexture", at = @At(value = "STORE"), ordinal = 2) public double drawBlockDamageTexture_d2(double d2) { Vector3f currentPosition = CustomItemEffects.INSTANCE.getCurrentPosition(); if (currentPosition != null) { return currentPosition.z; } return d2; } }