/* * Copyright (C) 2022 NotEnoughUpdates contributors * * This file is part of NotEnoughUpdates. * * NotEnoughUpdates is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either * version 3 of the License, or (at your option) any later version. * * NotEnoughUpdates is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with NotEnoughUpdates. If not, see . */ package io.github.moulberry.notenoughupdates.options.separatesections; import com.google.gson.annotations.Expose; import io.github.moulberry.moulconfig.annotations.ConfigAccordionId; import io.github.moulberry.moulconfig.annotations.ConfigEditorAccordion; import io.github.moulberry.moulconfig.annotations.ConfigEditorBoolean; import io.github.moulberry.moulconfig.annotations.ConfigEditorColour; import io.github.moulberry.moulconfig.annotations.ConfigOption; public class WorldConfig { @Expose @ConfigOption( name = "Glowing Mushrooms", desc = "" ) @ConfigEditorAccordion(id = 1) public boolean glowingMushroomAccordion = true; @Expose @ConfigOption( name = "Highlight Glowing Mushrooms", desc = "Highlight glowing mushrooms in the mushroom gorge" ) @ConfigEditorBoolean @ConfigAccordionId(id = 1) public boolean highlightGlowingMushrooms = false; @Expose @ConfigOption( name = "Glowing Mushroom Colour", desc = "In which colour should glowing mushrooms be highlighted" ) @ConfigEditorColour @ConfigAccordionId(id = 1) public String glowingMushroomColor2 = "0:100:142:88:36"; @Expose @ConfigOption( name = "Ender Nodes", desc = "" ) @ConfigEditorAccordion(id = 2) public boolean enderNodeAccordion = true; @Expose @ConfigOption( name = "Highlight Ender Nodes", desc = "Highlight ender nodes in the end" ) @ConfigEditorBoolean @ConfigAccordionId(id = 2) public boolean highlightEnderNodes = false; @Expose @ConfigOption( name = "Ender Nodes Color", desc = "In which color should ender nodes be highlighted" ) @ConfigEditorColour @ConfigAccordionId(id = 2) public String enderNodeColor2 = "0:100:0:255:0"; @Expose @ConfigOption( name = "Frozen Treasures", desc = "" ) @ConfigEditorAccordion(id = 3) public boolean frozenTreasuresAccordion = true; @Expose @ConfigOption( name = "Highlight Frozen Treasures", desc = "Highlight frozen treasures in a glacial cave" ) @ConfigEditorBoolean @ConfigAccordionId(id = 3) public boolean highlightFrozenTreasures = false; @Expose @ConfigOption( name = "Frozen Treasures Color", desc = "In which color should frozen treasures be highlighted" ) @ConfigEditorColour @ConfigAccordionId(id = 3) public String frozenTreasuresColor2 = "0:100:0:255:0"; @Expose @ConfigOption( name = "Crystal Hollow Chests", desc = "" ) @ConfigEditorAccordion(id = 4) public boolean crystalHollowChestsAccordion = true; @Expose @ConfigOption( name = "Crystal Hollow Chest Highlighter", desc = "Highlights chests found in the crystal hollows whilst powder mining" ) @ConfigEditorBoolean @ConfigAccordionId(id = 4) public boolean highlightCrystalHollowChests = false; @Expose @ConfigOption( name = "Chest Highlight Color", desc = "In which color should chests be highlighted" ) @ConfigEditorColour @ConfigAccordionId(id = 4) public String crystalHollowChestColor = "0:66:255:0:41"; }