/* * Copyright (C) 2022 NotEnoughUpdates contributors * * This file is part of NotEnoughUpdates. * * NotEnoughUpdates is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either * version 3 of the License, or (at your option) any later version. * * NotEnoughUpdates is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with NotEnoughUpdates. If not, see . */ package io.github.moulberry.notenoughupdates.profileviewer.weight.senither; import com.google.gson.JsonArray; import io.github.moulberry.notenoughupdates.profileviewer.ProfileViewer; import io.github.moulberry.notenoughupdates.profileviewer.ProfileViewerUtils; import io.github.moulberry.notenoughupdates.profileviewer.weight.weight.SkillsWeight; import io.github.moulberry.notenoughupdates.profileviewer.weight.weight.WeightStruct; import io.github.moulberry.notenoughupdates.util.Constants; import io.github.moulberry.notenoughupdates.util.Utils; import java.util.Map; public class SenitherSkillsWeight extends SkillsWeight { public SenitherSkillsWeight(Map player) { super(player); } @Override public void getSkillsWeight(String skillName) { JsonArray curWeights = Utils.getElement(Constants.WEIGHT, "senither.skills." + skillName).getAsJsonArray(); double exponent = curWeights.get(0).getAsDouble(); double divider = curWeights.get(1).getAsDouble(); float currentSkillXp = player.get(skillName).totalXp; if (currentSkillXp > 0) { int maxLevel = skillName.equals("farming") ? 60 : Utils.getElementAsInt(Utils.getElement(Constants.LEVELING, "leveling_caps." + skillName), 50); double level = ProfileViewerUtils.getLevel( Utils.getElement(Constants.LEVELING, "leveling_xp").getAsJsonArray(), currentSkillXp, maxLevel, false ) .level; double maxLevelExp = maxLevel == 50 ? SKILLS_LEVEL_50 : SKILLS_LEVEL_60; double base = Math.pow(level * 10, 0.5 + exponent + (level / 100)) / 1250; if (currentSkillXp <= maxLevelExp) { weightStruct.add(new WeightStruct(base)); return; } weightStruct.add(new WeightStruct(Math.round(base), Math.pow((currentSkillXp - maxLevelExp) / divider, 0.968))); } } }