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authorLorenz <ESs95s3P5z8Pheb>2022-07-23 14:13:50 +0200
committerLorenz <ESs95s3P5z8Pheb>2022-07-23 14:13:50 +0200
commit1dda2149ffbfb4e57caca8830edbb59dd3801631 (patch)
tree9496aad84ba698a6a13dc7c4f4aacaeb8b8fe559
parented493ed013e30897ce08506ebec1949fa8f814db (diff)
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fixed that the "hide not clickable items" feature modifies the lore of the item list from neu
-rw-r--r--src/main/java/at/hannibal2/skyhanni/items/HideNotClickableItems.kt1
-rw-r--r--src/main/java/at/hannibal2/skyhanni/utils/ItemUtils.kt25
2 files changed, 26 insertions, 0 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/items/HideNotClickableItems.kt b/src/main/java/at/hannibal2/skyhanni/items/HideNotClickableItems.kt
index 57b727791..8a8088c34 100644
--- a/src/main/java/at/hannibal2/skyhanni/items/HideNotClickableItems.kt
+++ b/src/main/java/at/hannibal2/skyhanni/items/HideNotClickableItems.kt
@@ -121,6 +121,7 @@ class HideNotClickableItems {
val stack = event.itemStack
if (ItemUtils.getItemsInOpenChest().contains(stack)) return
+ if (!ItemUtils.getItemsInInventory().contains(stack)) return
if (hide(chestName, stack)) {
val first = event.toolTip[0]
diff --git a/src/main/java/at/hannibal2/skyhanni/utils/ItemUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/ItemUtils.kt
index d97148242..8a822d7b9 100644
--- a/src/main/java/at/hannibal2/skyhanni/utils/ItemUtils.kt
+++ b/src/main/java/at/hannibal2/skyhanni/utils/ItemUtils.kt
@@ -7,6 +7,7 @@ import com.google.gson.JsonObject
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.item.ItemStack
+import java.util.LinkedList
object ItemUtils {
@@ -54,6 +55,30 @@ object ItemUtils {
fun maxPetLevel(name: String) = if (name.contains("Golden Dragon")) 200 else 100
+ fun getItemsInInventory(withCursorItem: Boolean = false): List<ItemStack> {
+ val list: LinkedList<ItemStack> = LinkedList()
+ val player = Minecraft.getMinecraft().thePlayer
+ if (player == null) {
+ LorenzUtils.warning("getItemsInInventoryWithSlots: player is null!")
+ return list
+ }
+ for (slot in player.openContainer.inventorySlots) {
+ if (slot.hasStack) {
+ list.add(slot.stack)
+ }
+ }
+
+ if (withCursorItem) {
+ if (player.inventory != null) {
+ if (player.inventory.itemStack != null) {
+ list.add(player.inventory.itemStack)
+ }
+ }
+ }
+
+ return list
+ }
+
fun getItemsInInventoryWithSlots(withCursorItem: Boolean = false): Map<ItemStack, Int> {
val map: LinkedHashMap<ItemStack, Int> = LinkedHashMap()
val player = Minecraft.getMinecraft().thePlayer