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authorhannibal2 <24389977+hannibal00212@users.noreply.github.com>2023-12-01 02:03:09 +0100
committerhannibal2 <24389977+hannibal00212@users.noreply.github.com>2023-12-01 02:03:09 +0100
commit25fb97e316095ae922fb9bcb23fc2026b3a85d37 (patch)
treec98f1f12bb9a6bff0cc3bb70afa57ef6045db95c
parent766213194d86faaebaa6d51796d734c84dc33901 (diff)
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skyhanni-25fb97e316095ae922fb9bcb23fc2026b3a85d37.tar.bz2
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typos
-rw-r--r--CHANGELOG.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index fca310955..2306cb95c 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -69,7 +69,7 @@
+ Added the "plot" word to the sidebar again (only if there are no pests in garden). - hannibal2
+ Hide the Composter Overlay in composter inventory while the Estimated Item Value is visible. - hannibal2
+ Made the wording of "no pest spawned yet" message more clear. - hannibal2
-+ Not only show the waypoint for infected plots, also show their waypoints in the world. - hannibal2
++ Not only show the waypoint for infested plots, also show their waypoints in the world. - hannibal2
#### Fishing Changes
@@ -98,7 +98,7 @@
+ Fixed Item Tracker not ignoring manual sack movements. - hannibal2
+ Fixed showing yourself green with Unique Gifting Opportunities. - hannibal2
-+ Fixed NPC messages getting detected as player messages. - walker
++ Fixed NPC messages getting detected as player messages. - CalMWolfs
#### Config Fixes