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authorCalMWolfs <94038482+CalMWolfs@users.noreply.github.com>2023-06-19 19:36:32 +1000
committerGitHub <noreply@github.com>2023-06-19 11:36:32 +0200
commitb14d79c5a5e7d245398b7d697cef305bbbed2ad7 (patch)
treeca79bed95948ab111a15a02dddd327d8bec79261
parent3241bab22facd1eae3a42487fc406504f82f8aaf (diff)
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Merge pull request #240
* fix and addition
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/garden/fortuneguide/pages/OverviewPage.kt23
1 files changed, 14 insertions, 9 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/garden/fortuneguide/pages/OverviewPage.kt b/src/main/java/at/hannibal2/skyhanni/features/garden/fortuneguide/pages/OverviewPage.kt
index fcf0096a1..32578e647 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/garden/fortuneguide/pages/OverviewPage.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/garden/fortuneguide/pages/OverviewPage.kt
@@ -67,6 +67,8 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
else -> FFStats.armorTotalFF
}
+ var word = if (currentArmor == 0) "Armor" else "Piece"
+
line = if (currentArmor == 0) "§7§2Total fortune from your armor\n§2Select a piece for more info"
else "§7§2Total fortune from your\n${armorItem.getItem().displayName}"
var value = if (currentArmor == 0) {
@@ -84,7 +86,7 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
else -> 78.75
}
}
- GuiRenderUtils.drawFarmingBar("§2Total Armor Fortune", line, armorFF[FFTypes.TOTAL] ?: 0, value,
+ GuiRenderUtils.drawFarmingBar("§2Total $word Fortune", line, armorFF[FFTypes.TOTAL] ?: 0, value,
FFGuideGUI.guiLeft + 135, FFGuideGUI.guiTop + 30, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
line = if (currentArmor == 0) "§7§2The base fortune from your armor\n§2Select a piece for more info"
@@ -97,7 +99,7 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
else {
if (FFStats.usingSpeedBoots) 60 else 30
}
- GuiRenderUtils.drawFarmingBar("§2Base Armor Fortune", line, armorFF[FFTypes.BASE] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2Base $word Fortune", line, armorFF[FFTypes.BASE] ?: 0,
value, FFGuideGUI.guiLeft + 135,
FFGuideGUI.guiTop + 55, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
@@ -106,6 +108,7 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
value = if (FFStats.usingSpeedBoots) {
when (currentArmor) {
0 -> 50
+ 4 -> 0
else -> 16.67
}
} else {
@@ -115,7 +118,7 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
}
}
- GuiRenderUtils.drawFarmingBar("§2Armor Ability", line, armorFF[FFTypes.ABILITY] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Ability", line, armorFF[FFTypes.ABILITY] ?: 0,
value, FFGuideGUI.guiLeft + 135,
FFGuideGUI.guiTop + 80, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
@@ -126,7 +129,7 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
} else if (currentArmor == 4) {
if (FFStats.usingSpeedBoots) 25 else 30
} else 30
- GuiRenderUtils.drawFarmingBar("§2Armor Reforge", line, armorFF[FFTypes.REFORGE] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Reforge", line, armorFF[FFTypes.REFORGE] ?: 0,
value, FFGuideGUI.guiLeft + 135,
FFGuideGUI.guiTop + 105, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
@@ -149,6 +152,8 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
GuiRenderUtils.drawFarmingBar("§2Pet Item", line, currentPet[FFTypes.PET_ITEM] ?: 0, 60, FFGuideGUI.guiLeft + 185,
FFGuideGUI.guiTop + 155, 70, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
+ word = if (currentEquipment == 0) "Equipment" else "Piece"
+
val equipmentItem = when (currentEquipment) {
1 -> FarmingItems.NECKLACE
2 -> FarmingItems.CLOAK
@@ -166,31 +171,31 @@ class OverviewPage: FFGuideGUI.FFGuidePage() {
line = if (currentEquipment == 0) "§7§2Total fortune from all your equipment\n§2Select a piece for more info"
else "§7§2Total fortune from your\n${equipmentItem.getItem().displayName}"
- GuiRenderUtils.drawFarmingBar("§2Total Equipment Fortune", line, equipmentFF[FFTypes.TOTAL] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2Total $word Fortune", line, equipmentFF[FFTypes.TOTAL] ?: 0,
if (currentEquipment == 0) 198 else 49.5,
FFGuideGUI.guiLeft + 255, FFGuideGUI.guiTop + 30, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
line = if (currentEquipment == 0) "§7§2The base fortune from all your equipment\n§2Select a piece for more info"
else "§7§2Total base fortune from your\n${equipmentItem.getItem().displayName}"
- GuiRenderUtils.drawFarmingBar("§2Equipment Base Fortune", line, equipmentFF[FFTypes.BASE] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Base Fortune", line, equipmentFF[FFTypes.BASE] ?: 0,
if (currentEquipment == 0) 20 else 5,
FFGuideGUI.guiLeft + 255, FFGuideGUI.guiTop + 55, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
line = if (currentEquipment == 0) "§7§2The fortune from all of your equipment's abilities\n§2Select a piece for more info"
else "§7§2Total ability fortune from your\n${equipmentItem.getItem().displayName}"
- GuiRenderUtils.drawFarmingBar("§2Equipment Ability", line, equipmentFF[FFTypes.ABILITY] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Ability", line, equipmentFF[FFTypes.ABILITY] ?: 0,
if (currentEquipment == 0) 60 else 15,
FFGuideGUI.guiLeft + 255, FFGuideGUI.guiTop + 80, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
line = if (currentEquipment == 0) "§7§2The fortune from all of your equipment's reforges\n§2Select a piece for more info"
else "§7§2Total reforge fortune from your\n${equipmentItem.getItem().displayName}"
- GuiRenderUtils.drawFarmingBar("§2Equipment Reforge", line, equipmentFF[FFTypes.REFORGE] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Reforge", line, equipmentFF[FFTypes.REFORGE] ?: 0,
if (currentEquipment == 0) 40 else 10,
FFGuideGUI.guiLeft + 255, FFGuideGUI.guiTop + 105, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
line = if (currentEquipment == 0) "§7§2The fortune from all of your equipment's enchantments\n§2Select a piece for more info"
else "§7§2Total enchantment fortune from your\n${equipmentItem.getItem().displayName}"
- GuiRenderUtils.drawFarmingBar("§2Equipment Enchantment", line, equipmentFF[FFTypes.GREEN_THUMB] ?: 0,
+ GuiRenderUtils.drawFarmingBar("§2$word Enchantment", line, equipmentFF[FFTypes.GREEN_THUMB] ?: 0,
if (currentEquipment == 0) 78 else 19.5,
FFGuideGUI.guiLeft + 255, FFGuideGUI.guiTop + 130, 90, mouseX, mouseY, FFGuideGUI.tooltipToDisplay)
}