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authormartimavocado <39881008+martimavocado@users.noreply.github.com>2024-06-16 22:52:47 +0100
committerGitHub <noreply@github.com>2024-06-16 23:52:47 +0200
commitdadf6c04d526c11237ccd9bd1162a08d3fc8a5f6 (patch)
tree8302ca7be734bbab4a3fc754cf4ec7939234c40f
parent55b7557888cc8e5361ad340bba030d41f6762c08 (diff)
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Feature: Add SkyHanni User Luck to stats breakdown (#1288)
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/misc/UserLuckBreakdown.kt341
1 files changed, 341 insertions, 0 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/misc/UserLuckBreakdown.kt b/src/main/java/at/hannibal2/skyhanni/features/misc/UserLuckBreakdown.kt
new file mode 100644
index 000000000..8592a0d72
--- /dev/null
+++ b/src/main/java/at/hannibal2/skyhanni/features/misc/UserLuckBreakdown.kt
@@ -0,0 +1,341 @@
+package at.hannibal2.skyhanni.features.misc
+
+import at.hannibal2.skyhanni.data.ProfileStorageData
+import at.hannibal2.skyhanni.events.GuiContainerEvent
+import at.hannibal2.skyhanni.events.InventoryCloseEvent
+import at.hannibal2.skyhanni.events.InventoryOpenEvent
+import at.hannibal2.skyhanni.events.LorenzToolTipEvent
+import at.hannibal2.skyhanni.events.render.gui.ReplaceItemEvent
+import at.hannibal2.skyhanni.features.skillprogress.SkillType
+import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
+import at.hannibal2.skyhanni.utils.CollectionUtils.addOrPut
+import at.hannibal2.skyhanni.utils.ItemUtils.getLore
+import at.hannibal2.skyhanni.utils.ItemUtils.name
+import at.hannibal2.skyhanni.utils.LorenzUtils
+import at.hannibal2.skyhanni.utils.LorenzUtils.round
+import at.hannibal2.skyhanni.utils.NEUInternalName.Companion.asInternalName
+import at.hannibal2.skyhanni.utils.NEUItems.getItemStack
+import at.hannibal2.skyhanni.utils.NumberUtil.addSeparators
+import at.hannibal2.skyhanni.utils.RegexUtils.matchMatcher
+import at.hannibal2.skyhanni.utils.SimpleTimeMark
+import at.hannibal2.skyhanni.utils.repopatterns.RepoPattern
+import io.github.moulberry.notenoughupdates.util.Utils
+import net.minecraft.client.player.inventory.ContainerLocalMenu
+import net.minecraft.item.ItemStack
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
+import kotlin.time.Duration.Companion.seconds
+
+@SkyHanniModule
+object UserLuckBreakdown {
+ private var inMiscStats = false
+ private var replaceSlot: Int? = null
+ private var itemCreateCoolDown = SimpleTimeMark.farPast()
+ private var skillCalcCoolDown = SimpleTimeMark.farPast()
+
+ private val storage get() = ProfileStorageData.playerSpecific
+
+ private lateinit var mainLuckItem: ItemStack
+ private val mainLuckID = "ENDER_PEARL".asInternalName()
+ private val mainLuckName = "§a✴ SkyHanni User Luck"
+
+ private lateinit var fillerItem: ItemStack
+ private var fillerID = "STAINED_GLASS_PANE".asInternalName()
+ private val fillerName = " "
+
+ private lateinit var limboItem: ItemStack
+ private var limboID = "ENDER_PEARL".asInternalName()
+ private val limboName = "§a✴ Limbo Personal Best"
+
+ private lateinit var skillsItem: ItemStack
+ private var skillsID = "DIAMOND_SWORD".asInternalName()
+ private val skillsName = "§a✴ Category: Skills"
+
+ private var showAllStats = true
+
+ /**
+ * REGEX-TEST: §7Show all stats: §aYes
+ * REGEX-TEST: §7Show all stats: §cNope
+ */
+ private val showAllStatsPattern by RepoPattern.pattern(
+ "misc.statsbreakdown.showallstats",
+ "§7Show all stats: §.(?<toggle>.*)",
+ )
+
+ private val luckTooltipString = "§5§o §a✴ SkyHanni User Luck §f"
+ private var inCustomBreakdown = false
+
+ private val validItemSlots = (10..53).filter { it !in listOf(17, 18, 26, 27, 35, 36) && it !in 44..53 }
+ private val invalidItemSlots = (0..53).filter { it !in validItemSlots }
+
+ private var skillOverflowLuck = mutableMapOf<SkillType, Int>()
+
+ @SubscribeEvent
+ fun replaceItem(event: ReplaceItemEvent) {
+ if (event.inventory !is ContainerLocalMenu) return
+ if (!inMiscStats) return
+
+ if (event.slot == replaceSlot && !inCustomBreakdown) {
+ val limboUserLuck = storage?.limbo?.userLuck ?: 0.0f
+ if (limboUserLuck == 0.0f && !showAllStats) return
+ if (itemCreateCoolDown.passedSince() > 3.seconds) {
+ itemCreateCoolDown = SimpleTimeMark.now()
+ createItems()
+ }
+ event.replace(mainLuckItem)
+ return
+ }
+ if (inCustomBreakdown) {
+ if (itemCreateCoolDown.passedSince() > 3.seconds) {
+ itemCreateCoolDown = SimpleTimeMark.now()
+ createItems()
+ }
+ checkItemSlot(event)
+ }
+ }
+
+ private fun checkItemSlot(event: ReplaceItemEvent) {
+ when (event.slot) {
+ 48, 49 -> return
+
+ 10 -> event.replace(skillsItem)
+ 11 -> event.replace(limboItem)
+
+ in validItemSlots -> event.replace(null)
+
+ in invalidItemSlots -> {
+ if (event.originalItem.item == limboID.getItemStack().item) return
+ event.replace(fillerItem)
+ return
+ }
+ }
+ }
+
+ @SubscribeEvent
+ fun openInventory(event: InventoryOpenEvent) {
+ if (event.inventoryName != "Your Stats Breakdown") {
+ inMiscStats = false
+ return
+ }
+ val inventoryName = event.inventoryItems[4]?.name ?: ""
+ if (inventoryName != "§dMisc Stats") return
+ inMiscStats = true
+ replaceSlot = findValidSlot(event.inventoryItems)
+ val showAllStatsLore = event.inventoryItems[50]?.getLore() ?: listOf("")
+ for (line in showAllStatsLore) {
+ showAllStatsPattern.matchMatcher(line) {
+ showAllStats = when (group("toggle")) {
+ "Yes" -> true
+ else -> false
+ }
+ }
+ }
+ return
+ }
+
+ @SubscribeEvent
+ fun closeInventory(event: InventoryCloseEvent) {
+ inMiscStats = false
+ inCustomBreakdown = false
+ }
+
+ private fun findValidSlot(input: Map<Int, ItemStack>): Int? {
+ for (slot in input.keys) {
+ if (slot !in validItemSlots && slot < 44) continue
+ val itemStack = input[slot]
+ if (itemStack?.name == " ") {
+ return slot
+ }
+ }
+ return null
+ }
+
+ @SubscribeEvent
+ fun onHoverItem(event: LorenzToolTipEvent) {
+ if (!LorenzUtils.inSkyBlock) return
+ if (skillCalcCoolDown.passedSince() > 3.seconds) {
+ skillCalcCoolDown = SimpleTimeMark.now()
+ calcSkillLuck()
+ }
+ val limboLuck = storage?.limbo?.userLuck?.round(1) ?: 0.0f
+ when (event.slot.inventory.name) {
+ "Your Equipment and Stats" -> equipmentMenuTooltip(event, limboLuck)
+ "Your Stats Breakdown" -> statsBreakdownLoreTooltip(event, limboLuck)
+ "SkyBlock Menu" -> skyblockMenuTooltip(event, limboLuck)
+ }
+ }
+
+ private fun equipmentMenuTooltip(event: LorenzToolTipEvent, limboLuck: Float) {
+ if (event.slot.slotIndex != 25) return
+ if (limboLuck == 0.0f && !showAllStats) return
+
+ val skillLuck = skillOverflowLuck.values.sum()
+ val totalLuck = skillLuck + limboLuck
+ val lastIndex = event.toolTip.indexOfLast { it == "§5§o" }
+ if (lastIndex == -1) return
+
+ val luckString = tryTruncateFloat(totalLuck)
+ event.toolTip.add(lastIndex, "$luckTooltipString$luckString")
+ }
+
+ private fun statsBreakdownLoreTooltip(event: LorenzToolTipEvent, limboLuck: Float) {
+ if (!inMiscStats) return
+ if (inCustomBreakdown && event.slot.slotIndex == 48) {
+ event.toolTip[1] = "§7To Your Stats Breakdown"
+ }
+ if (event.slot.slotIndex != 4) return
+ if (limboLuck == 0.0f && !showAllStats) return
+
+ val skillLuck = skillOverflowLuck.values.sum()
+ val totalLuck = skillLuck + limboLuck
+ val luckString = tryTruncateFloat(totalLuck)
+ event.toolTip.add("§5§o §a✴ SkyHanni User Luck §f$luckString")
+ }
+
+ private fun skyblockMenuTooltip(event: LorenzToolTipEvent, limboLuck: Float) {
+ if (event.slot.slotIndex != 13) return
+ val lastIndex = event.toolTip.indexOfLast { it == "§5§o" }
+ if (lastIndex == -1) return
+
+ val skillLuck = skillOverflowLuck.values.sum()
+ val totalLuck = skillLuck + limboLuck
+ if (totalLuck == 0f) return
+
+ val luckString = tryTruncateFloat(totalLuck)
+ event.toolTip.add(lastIndex, "$luckTooltipString$luckString")
+ }
+
+ private fun tryTruncateFloat(input: Float): String {
+ val string = input.addSeparators()
+ return if (string.endsWith(".0")) return string.dropLast(2)
+ else string
+ }
+
+ @SubscribeEvent
+ fun onStackClick(event: GuiContainerEvent.SlotClickEvent) {
+ if (!inMiscStats) return
+ val limboUserLuck = storage?.limbo?.userLuck ?: 0.0f
+ if (limboUserLuck == 0.0f && !showAllStats) return
+
+ if (inCustomBreakdown && event.slotId != 49) event.cancel()
+ when (event.slotId) {
+ replaceSlot -> {
+ if (inCustomBreakdown) return
+ event.cancel()
+ inCustomBreakdown = true
+ }
+ 48 -> {
+ if (!inCustomBreakdown) return
+ inCustomBreakdown = false
+ }
+ else -> return
+ }
+ }
+
+ private fun createItems() {
+ fillerItem = Utils.createItemStack(
+ fillerID.getItemStack().item,
+ fillerName,
+ 15,
+ )
+
+ val limboLuck = storage?.limbo?.userLuck ?: 0.0f
+ val skillLuck = skillOverflowLuck.values.sum()
+ val totalLuck = skillLuck + limboLuck
+
+ mainLuckItem = Utils.createItemStack(
+ mainLuckID.getItemStack().item,
+ "$mainLuckName §f${tryTruncateFloat(totalLuck)}",
+ *createItemLore("mainMenu", totalLuck),
+ )
+ limboItem = Utils.createItemStack(
+ limboID.getItemStack().item,
+ limboName,
+ *createItemLore("limbo", limboLuck),
+ )
+ skillsItem = Utils.createItemStack(
+ skillsID.getItemStack().item,
+ skillsName,
+ *createItemLore("skills"),
+ )
+ }
+
+ private fun createItemLore(type: String, luckInput: Float = 0.0f): Array<String> {
+ calcSkillLuck()
+ return when (type) {
+ "mainMenu" -> {
+ val luckString = tryTruncateFloat(luckInput.round(2))
+ if (luckInput == 0.0f) {
+ arrayOf(
+ "§7SkyHanni User Luck is the best stat.",
+ "",
+ "§7Flat: §a+$luckString✴",
+ "",
+ "§8You have none of this stat!",
+ "§eClick to view!",
+ )
+ } else {
+ arrayOf(
+ "§7SkyHanni User Luck increases your",
+ "§7overall fortune around Hypixel SkyBlock.",
+ "",
+ "§7(Disclaimer: May not affect real drop chances)",
+ "",
+ "§eClick to view!",
+ )
+ }
+ }
+
+ "limbo" -> {
+ val luckString = tryTruncateFloat(luckInput.round(2))
+ arrayOf(
+ "§8Action",
+ "",
+ "§7Value: §a+$luckString✴",
+ "",
+ "§8Gain more by going to Limbo,",
+ "§8and obtaining a higher Personal Best§8.",
+ )
+ }
+
+ "skills" -> {
+ val luckString = skillOverflowLuck.values.sum()
+ val firstHalf = arrayOf(
+ "§8Grouped",
+ "",
+ "§7Value: §a+$luckString✴",
+ "",
+ )
+ val secondHalf = arrayOf(
+ "§8Stats from your overflow skills.",
+ "§8Obtain more each 5 overflow levels!",
+ )
+ val sourcesList = mutableListOf<String>()
+ for ((skillType, luck) in skillOverflowLuck) {
+ if (luck == 0) continue
+ sourcesList.add(" §a+$luck✴ §f${skillType.displayName} Skill")
+ }
+ val finalList = mutableListOf<String>()
+ finalList.addAll(firstHalf)
+ if (sourcesList.isNotEmpty()) {
+ finalList.addAll(sourcesList)
+ finalList.add("")
+ }
+ finalList.addAll(secondHalf)
+ finalList.toTypedArray()
+ }
+
+ else -> arrayOf("")
+ }
+ }
+
+ private fun calcSkillLuck() {
+ val storage = ProfileStorageData.profileSpecific?.skillData ?: return
+ skillOverflowLuck.clear()
+ for ((skillType, skillInfo) in storage) {
+ val level = skillInfo.level
+ val overflow = skillInfo.overflowLevel
+ val luck = ((overflow - level) / 5) * 50
+ skillOverflowLuck.addOrPut(skillType, luck)
+ }
+ }
+}