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authorhannibal2 <24389977+hannibal00212@users.noreply.github.com>2023-12-24 17:09:50 +0100
committerhannibal2 <24389977+hannibal00212@users.noreply.github.com>2023-12-24 17:09:50 +0100
commitfdb8fec242f5b87bbd464ed95708d72391fe6d9b (patch)
tree54b2e8e96fe8cdb4f011e00bd4be4245b2b05270
parent640d2800eb97bce9f501ee93360c06fff700caf2 (diff)
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Fixed percent to tier broken icon in bestiary display when bestiary is maxed.
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/combat/BestiaryData.kt3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/combat/BestiaryData.kt b/src/main/java/at/hannibal2/skyhanni/features/combat/BestiaryData.kt
index b269e1df2..5a5ad06f7 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/combat/BestiaryData.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/combat/BestiaryData.kt
@@ -464,7 +464,8 @@ object BestiaryData {
fun percentToMaxFormatted() = LorenzUtils.formatPercentage(percentToMax())
- fun percentToTier() = currentKillToNextLevel.toDouble() / killNeededForNextLevel
+ fun percentToTier() =
+ if (killNeededForNextLevel == 0L) 1.0 else currentKillToNextLevel.toDouble() / killNeededForNextLevel
fun percentToTierFormatted() = LorenzUtils.formatPercentage(percentToTier())