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authorhannibal2 <24389977+hannibal002@users.noreply.github.com>2024-09-07 22:28:35 +0200
committerGitHub <noreply@github.com>2024-09-07 22:28:35 +0200
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Docs: diana burrow logic in discord FAQ (#2473)
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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@@ -63,6 +63,11 @@ _Frequently Asked Questions_
> If you are using [Patcher](https://sk1er.club/mods/patcher) or [PolyPatcher](https://modrinth.com/mod/patcher) and the vanilla scoreboard is flickering, disable the "HUD Caching" option.
> If you don't use any of these mods, make sure the option to "Hide Vanilla Scoreboard" is actually enabled.
+> **13: Why doesn't the burrow warp key and line prioritize my guess waypoint when there are known burrows nearby?**
+> This is intended behavior. SkyHanni prioritizes the closest known burrow or guess waypoint, not necessarily the guess waypoint itself. Focusing on the closest point, even if it's a known burrow and not your guess, is faster and leads to a higher "burrows dug over time" rate, meaning more mobs, more inquisitors, more money and faster milestones.
+> While interrupting your current chain to focus on a nearby burrow might feel counterintuitive, it ultimately benefits you in the long run.
+> The existing chain isn't reset, and you gain the advantage of a higher burrow digging rate.
+
*This FAQ was last updated on August 26th, 2024.
If you believe there's something that should be added to this list, please tell us, so we can add it.*