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authorLorenz <lo.scherf@gmail.com>2022-08-24 12:31:57 +0200
committerLorenz <lo.scherf@gmail.com>2022-08-24 12:31:57 +0200
commite610477599d3031471591b7f17a850954e509274 (patch)
tree3e41cf0ab5d6a764449960bbcfe95f9fd3b0c950 /src/main/java/at/hannibal2/skyhanni/features/nether
parent6c701a4b4ce53bf95f8bb70af9cd30d0467878a7 (diff)
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changing the size of the render blocks for minions, ashfang blazing souls and gravity orbs
Diffstat (limited to 'src/main/java/at/hannibal2/skyhanni/features/nether')
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangBlazingSouls.kt2
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangBlazingSouls.kt b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangBlazingSouls.kt
index 734db29ea..2ae0908a2 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangBlazingSouls.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangBlazingSouls.kt
@@ -44,7 +44,7 @@ class AshfangBlazingSouls {
for (orb in souls) {
if (orb.isDead) continue
val orbLocation = orb.getLorenzVec()
- event.drawWaypointFilled(orbLocation.add(-0.5, 1.25, -0.5), color)
+ event.drawWaypointFilled(orbLocation.add(-0.5, 1.25, -0.5), color, extraSize = -0.15)
if (orbLocation.distance(playerLocation) < 10) {
//TODO find way to dynamically change color
event.drawString(orbLocation.add(0.0, 2.5, 0.0), "§bBlazing Soul")
diff --git a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt
index 59a128957..6a6f991f1 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt
@@ -45,7 +45,7 @@ class AshfangGravityOrbs {
for (orb in orbs) {
if (orb.isDead) continue
val orbLocation = orb.getLorenzVec()
- event.drawWaypointFilled(orbLocation.add(-0.5, 1.25, -0.5), color)
+ event.drawWaypointFilled(orbLocation.add(-0.5, 1.25, -0.5), color, extraSize = 1.0)
if (orbLocation.distance(playerLocation) < 15) {
//TODO find way to dynamically change color
event.drawString(orbLocation.add(0.0, 2.5, 0.0), "§cGravity Orb")