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author | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-11-03 21:19:18 +0100 |
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committer | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-11-03 21:19:18 +0100 |
commit | e578369625f800200e5a4606fb162f41ebf0311a (patch) | |
tree | 9b7812a1137e8ad4b740a13dee8a07983e6f7395 /src/main/java/at/hannibal2/skyhanni/features | |
parent | cd244fd5969be832de68eb47ec7c3fda963c998e (diff) | |
download | skyhanni-e578369625f800200e5a4606fb162f41ebf0311a.tar.gz skyhanni-e578369625f800200e5a4606fb162f41ebf0311a.tar.bz2 skyhanni-e578369625f800200e5a4606fb162f41ebf0311a.zip |
Fixed item ability cooldown not activating for Sword of Bad Health.
Diffstat (limited to 'src/main/java/at/hannibal2/skyhanni/features')
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt index 4bf1d38ff..974deb26e 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt @@ -185,11 +185,13 @@ class ItemAbilityCooldown { ItemAbility.RAGNAROCK_AXE.activate(LorenzColor.WHITE, 3_000) } } + message.contains("§lCASTING") -> { if (ItemAbility.RAGNAROCK_AXE.specialColor != LorenzColor.DARK_PURPLE) { ItemAbility.RAGNAROCK_AXE.activate(LorenzColor.DARK_PURPLE, 10_000) } } + message.contains("§c§lCANCELLED") -> { ItemAbility.RAGNAROCK_AXE.activate(null, 17_000) } @@ -273,7 +275,7 @@ class ItemAbilityCooldown { val guiOpen = Minecraft.getMinecraft().currentScreen != null val uuid = stack.getIdentifier() ?: return val list = items.filter { (it.key.getIdentifier()) == uuid } - .firstNotNullOfOrNull { it.value } ?: return + .firstNotNullOfOrNull { it.value } ?: return for (itemText in list) { if (guiOpen && !itemText.onCooldown) continue @@ -324,6 +326,9 @@ class ItemAbilityCooldown { if (message == "§cRagnarock was cancelled due to being hit!") { ItemAbility.RAGNAROCK_AXE.activate(null, 17_000) } + "§aYou buffed yourself for §r§c\\+\\d+❁ Strength".toPattern().matchMatcher(message) { + ItemAbility.SWORD_OF_BAD_HEALTH.activate() + } } private fun hasAbility(stack: ItemStack): MutableList<ItemAbility> { |