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| author | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-08-03 13:33:37 +0200 |
|---|---|---|
| committer | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-08-03 13:33:37 +0200 |
| commit | d9ed920bd5cf488934a18258c51c2b7501d4c71f (patch) | |
| tree | 9254d01be5ef509f0cbb1c1e34be6cae5e1eeda0 /src/main/java/at/hannibal2/skyhanni/utils | |
| parent | a36437c604a8eee5f15c26042c54ad8a41520fa0 (diff) | |
| download | skyhanni-d9ed920bd5cf488934a18258c51c2b7501d4c71f.tar.gz skyhanni-d9ed920bd5cf488934a18258c51c2b7501d4c71f.tar.bz2 skyhanni-d9ed920bd5cf488934a18258c51c2b7501d4c71f.zip | |
reverted my list -> sequence changes in entity utils as they causing lots of problems
Diffstat (limited to 'src/main/java/at/hannibal2/skyhanni/utils')
| -rw-r--r-- | src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt index 42a5b5583..818f70219 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/EntityUtils.kt @@ -126,10 +126,10 @@ object EntityUtils { ?.value } - inline fun <reified T : Entity> getEntitiesNextToPlayer(radius: Double): Sequence<T> = + inline fun <reified T : Entity> getEntitiesNextToPlayer(radius: Double): List<T> = getEntitiesNearby<T>(LocationUtils.playerLocation(), radius) - inline fun <reified T : Entity> getEntitiesNearby(location: LorenzVec, radius: Double): Sequence<T> = + inline fun <reified T : Entity> getEntitiesNearby(location: LorenzVec, radius: Double): List<T> = getEntities<T>().filter { it.distanceTo(location) < radius } fun EntityLivingBase.isAtFullHealth() = baseMaxHealth == health.toInt() @@ -156,11 +156,13 @@ object EntityUtils { fun EntityEnderman.getBlockInHand(): IBlockState? = heldBlockState - inline fun <reified R : Entity> getEntities(): Sequence<R> = getAllEntities().filterIsInstance<R>() + inline fun <reified R : Entity> getEntities(): List<R> = getAllEntities().filterIsInstance<R>() + inline fun <reified R : Entity> getEntitiesSequence(): Sequence<R> = + Minecraft.getMinecraft()?.theWorld?.loadedEntityList?.asSequence()?.filterIsInstance<R>() ?: emptySequence() - inline fun <reified R : Entity> getEntitiesOrNull(): Sequence<R>? = getAllEntitiesOrNull()?.filterIsInstance<R>() + inline fun <reified R : Entity> getEntitiesOrNull(): List<R>? = getAllEntitiesOrNull()?.filterIsInstance<R>() - fun getAllEntities(): Sequence<Entity> = getAllEntitiesOrNull() ?: emptySequence() + fun getAllEntities(): List<Entity> = getAllEntitiesOrNull() ?: emptyList() - fun getAllEntitiesOrNull(): Sequence<Entity>? = Minecraft.getMinecraft()?.theWorld?.loadedEntityList?.asSequence() + fun getAllEntitiesOrNull(): List<Entity>? = Minecraft.getMinecraft()?.theWorld?.loadedEntityList }
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