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authorsaga <45262877+saga-00@users.noreply.github.com>2024-05-30 20:09:28 -0300
committerGitHub <noreply@github.com>2024-05-31 01:09:28 +0200
commita4002fdeeb6deee896930a232def29b45bffc558 (patch)
tree5e4e5ebdbbd43895160f601b6decf5248d9a2c1c /src/main/java/at/hannibal2/skyhanni
parent4509e8e04255a6c224bada3c15c1feca642f5339 (diff)
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Feature: Wand of Strength cooldown tracker (#1948)
Diffstat (limited to 'src/main/java/at/hannibal2/skyhanni')
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt1
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt4
2 files changed, 5 insertions, 0 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt
index 586521b4b..593828a61 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt
@@ -48,6 +48,7 @@ enum class ItemAbility(
FIRE_FURY_STAFF(20),
SHADOW_FURY(15, "STARRED_SHADOW_FURY"),
ROYAL_PIGEON(5),
+ WAND_OF_STRENGTH(10),
// doesn't have a sound
ENDER_BOW("Ender Warp", 5, "Ender Bow"),
diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt
index 0c937b020..2ce1da3d4 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt
@@ -173,6 +173,10 @@ class ItemAbilityCooldown {
event.soundName == "mob.bat.idle" && event.pitch == 0.4920635f && event.volume == 1.0f -> {
ItemAbility.ROYAL_PIGEON.sound()
}
+
+ event.soundName == "random.eat" && event.pitch == 0.4920635f && event.volume == 1.0f -> {
+ ItemAbility.WAND_OF_STRENGTH.sound()
+ }
}
}