diff options
author | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-04-30 15:55:47 +0200 |
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committer | hannibal2 <24389977+hannibal00212@users.noreply.github.com> | 2023-04-30 15:55:47 +0200 |
commit | 7597b8ccc1f863f38383aadd898adfaccdcb3349 (patch) | |
tree | e3c8fe0f885d79c8528e8cbdbeed72540e674830 /src/main/java/at/hannibal2 | |
parent | a8d09cf22d3538cfda18aa4e5e30693b643745e9 (diff) | |
download | skyhanni-7597b8ccc1f863f38383aadd898adfaccdcb3349.tar.gz skyhanni-7597b8ccc1f863f38383aadd898adfaccdcb3349.tar.bz2 skyhanni-7597b8ccc1f863f38383aadd898adfaccdcb3349.zip |
Removed Discord Rich Presence since jitpack links are broken
Diffstat (limited to 'src/main/java/at/hannibal2')
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt | 3 | ||||
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/features/misc/discordrpc/DiscordRPCManager.kt | 370 |
2 files changed, 186 insertions, 187 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt index 2d0bc3fb7..57b0afa49 100644 --- a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt +++ b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt @@ -46,7 +46,6 @@ import at.hannibal2.skyhanni.features.itemabilities.abilitycooldown.ItemAbilityC import at.hannibal2.skyhanni.features.minion.MinionCollectLogic import at.hannibal2.skyhanni.features.minion.MinionFeatures import at.hannibal2.skyhanni.features.misc.* -import at.hannibal2.skyhanni.features.misc.discordrpc.DiscordRPCManager import at.hannibal2.skyhanni.features.misc.tiarelay.TiaRelayHelper import at.hannibal2.skyhanni.features.misc.tiarelay.TiaRelayWaypoints import at.hannibal2.skyhanni.features.misc.update.UpdateManager @@ -256,7 +255,7 @@ class SkyHanniMod { loadModule(AshfangMinisNametagHider()) loadModule(GardenTeleportPadInventoryNumber()) loadModule(ComposterOverlay()) - loadModule(DiscordRPCManager()) +// loadModule(DiscordRPCManager()) loadModule(GardenCropMilestoneFix()) loadModule(GardenBurrowingSporesNotifier()) loadModule(WildStrawberryDyeNotification()) diff --git a/src/main/java/at/hannibal2/skyhanni/features/misc/discordrpc/DiscordRPCManager.kt b/src/main/java/at/hannibal2/skyhanni/features/misc/discordrpc/DiscordRPCManager.kt index 7b4ded2a2..ec52288d0 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/misc/discordrpc/DiscordRPCManager.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/misc/discordrpc/DiscordRPCManager.kt @@ -1,185 +1,185 @@ -package at.hannibal2.skyhanni.features.misc.discordrpc - -// This entire file was taken from SkyblockAddons code, ported to SkyHanni - -import at.hannibal2.skyhanni.SkyHanniMod.Companion.consoleLog -import at.hannibal2.skyhanni.SkyHanniMod.Companion.coroutineScope -import at.hannibal2.skyhanni.SkyHanniMod.Companion.feature -import at.hannibal2.skyhanni.events.ConfigLoadEvent -import at.hannibal2.skyhanni.utils.LorenzUtils -import com.google.gson.JsonObject -import com.jagrosh.discordipc.IPCClient -import com.jagrosh.discordipc.IPCListener -import com.jagrosh.discordipc.entities.RichPresence -import io.github.moulberry.moulconfig.observer.Property -import kotlinx.coroutines.launch -import net.minecraftforge.event.world.WorldEvent -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent -import net.minecraftforge.fml.common.gameevent.TickEvent -import net.minecraftforge.fml.common.network.FMLNetworkEvent -import java.util.* -import java.util.concurrent.Executors -import java.util.concurrent.ScheduledExecutorService -import java.util.concurrent.TimeUnit - -class DiscordRPCManager : IPCListener { - private val applicationID = 653443797182578707L - private val updatePeriod = 4200L - - private val config get() = feature.misc.discordRPC - - private var client: IPCClient? = null - private lateinit var secondLine: DiscordStatus - private lateinit var firstLine: DiscordStatus - private var startTimestamp: Long? = null - private var startOnce = false - - private var updateTimer: Timer? = null - private var connected = false - - private val DiscordLocationKey = DiscordLocationKey() - - private fun start() { - coroutineScope.launch { - try { - if (isActive()) { - return@launch - } - consoleLog("Starting Discord RPC...") - - firstLine = getStatusByConfigId(config.firstLine.get()) - secondLine = getStatusByConfigId(config.secondLine.get()) - startTimestamp = System.currentTimeMillis() - client = IPCClient(applicationID) - client?.setListener(this@DiscordRPCManager) // why must kotlin be this way - - try { - client?.connect() - } catch (ex: Exception) { - consoleLog("Warn: Failed to connect to RPC!") - consoleLog(ex.toString()) - } - } catch (ex: Throwable) { - consoleLog("Warn: Discord RPC has thrown an unexpected error while trying to start...") - consoleLog(ex.toString()) - } - } - } - - private fun stop() { - coroutineScope.launch { - if (isActive()) { - connected = false - client?.close() - startOnce = false - } - } - } - - private fun isActive() = client != null && connected - - @SubscribeEvent - fun onConfigLoad(event: ConfigLoadEvent) { - for (property in listOf( - config.firstLine, - config.secondLine, - config.customText, - )) { - property.whenChangedWithDifference { - if (isActive()) { - updatePresence() - } - } - } - config.enabled.whenChanged { _, new -> - if (new) { -// start() - } else { - stop() - } - } - } - - fun Property<*>.whenChangedWithDifference(run: () -> (Unit)) { - whenChanged { old, new -> if (old != new) run() } - } - - fun updatePresence() { - val location = LorenzUtils.skyBlockArea - val discordIconKey = DiscordLocationKey.getDiscordIconKey(location) - - secondLine = getStatusByConfigId(config.secondLine.get()) - firstLine = getStatusByConfigId(config.firstLine.get()) - val presence: RichPresence = RichPresence.Builder() - .setDetails(firstLine.getDisplayString()) - .setState(secondLine.getDisplayString()) - .setStartTimestamp(startTimestamp!!) - .setLargeImage(discordIconKey, location) - .build() - client?.sendRichPresence(presence) - } - - override fun onReady(client: IPCClient) { - consoleLog("Discord RPC Started.") - connected = true - updateTimer = Timer() - updateTimer?.schedule(object : TimerTask() { - override fun run() { - updatePresence() - } - }, 0, updatePeriod) - } - - override fun onClose(client: IPCClient, json: JsonObject) { - consoleLog("Discord RPC closed.") - this.client = null - connected = false - cancelTimer() - } - - override fun onDisconnect(client: IPCClient?, t: Throwable?) { - consoleLog("Discord RPC disconnected.") - this.client = null - connected = false - cancelTimer() - } - - private fun cancelTimer() { - updateTimer?.let { - it.cancel() - updateTimer = null - } - } - - private fun getStatusByConfigId(id: Int) = DiscordStatus.values().getOrElse(id) { DiscordStatus.NONE } - - private fun isEnabled() = config.enabled.get() - - @SubscribeEvent - fun onTick(event: TickEvent.ClientTickEvent) { - if (startOnce || !isEnabled()) return // the mod has already started the connection process. this variable is my way of running a function when the player joins skyblock but only running it again once they join and leave. - if (LorenzUtils.inSkyBlock) { - start() - startOnce = true - } - } - - @SubscribeEvent - fun onWorldChange(event: WorldEvent.Load) { - val executor: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor() - executor.schedule( - { - if (!LorenzUtils.inSkyBlock) { - stop() - } - }, - 5, - TimeUnit.SECONDS - ) // wait 5 seconds to check if the new world is skyblock or not before stopping the function - } - - @SubscribeEvent - fun onDisconnect(event: FMLNetworkEvent.ClientDisconnectionFromServerEvent) { - stop() - } -} +//package at.hannibal2.skyhanni.features.misc.discordrpc +// +//// This entire file was taken from SkyblockAddons code, ported to SkyHanni +// +//import at.hannibal2.skyhanni.SkyHanniMod.Companion.consoleLog +//import at.hannibal2.skyhanni.SkyHanniMod.Companion.coroutineScope +//import at.hannibal2.skyhanni.SkyHanniMod.Companion.feature +//import at.hannibal2.skyhanni.events.ConfigLoadEvent +//import at.hannibal2.skyhanni.utils.LorenzUtils +//import com.google.gson.JsonObject +//import com.jagrosh.discordipc.IPCClient +//import com.jagrosh.discordipc.IPCListener +//import com.jagrosh.discordipc.entities.RichPresence +//import io.github.moulberry.moulconfig.observer.Property +//import kotlinx.coroutines.launch +//import net.minecraftforge.event.world.WorldEvent +//import net.minecraftforge.fml.common.eventhandler.SubscribeEvent +//import net.minecraftforge.fml.common.gameevent.TickEvent +//import net.minecraftforge.fml.common.network.FMLNetworkEvent +//import java.util.* +//import java.util.concurrent.Executors +//import java.util.concurrent.ScheduledExecutorService +//import java.util.concurrent.TimeUnit +// +//class DiscordRPCManager : IPCListener { +// private val applicationID = 653443797182578707L +// private val updatePeriod = 4200L +// +// private val config get() = feature.misc.discordRPC +// +// private var client: IPCClient? = null +// private lateinit var secondLine: DiscordStatus +// private lateinit var firstLine: DiscordStatus +// private var startTimestamp: Long? = null +// private var startOnce = false +// +// private var updateTimer: Timer? = null +// private var connected = false +// +// private val DiscordLocationKey = DiscordLocationKey() +// +// private fun start() { +// coroutineScope.launch { +// try { +// if (isActive()) { +// return@launch +// } +// consoleLog("Starting Discord RPC...") +// +// firstLine = getStatusByConfigId(config.firstLine.get()) +// secondLine = getStatusByConfigId(config.secondLine.get()) +// startTimestamp = System.currentTimeMillis() +// client = IPCClient(applicationID) +// client?.setListener(this@DiscordRPCManager) // why must kotlin be this way +// +// try { +// client?.connect() +// } catch (ex: Exception) { +// consoleLog("Warn: Failed to connect to RPC!") +// consoleLog(ex.toString()) +// } +// } catch (ex: Throwable) { +// consoleLog("Warn: Discord RPC has thrown an unexpected error while trying to start...") +// consoleLog(ex.toString()) +// } +// } +// } +// +// private fun stop() { +// coroutineScope.launch { +// if (isActive()) { +// connected = false +// client?.close() +// startOnce = false +// } +// } +// } +// +// private fun isActive() = client != null && connected +// +// @SubscribeEvent +// fun onConfigLoad(event: ConfigLoadEvent) { +// for (property in listOf( +// config.firstLine, +// config.secondLine, +// config.customText, +// )) { +// property.whenChangedWithDifference { +// if (isActive()) { +// updatePresence() +// } +// } +// } +// config.enabled.whenChanged { _, new -> +// if (new) { +//// start() +// } else { +// stop() +// } +// } +// } +// +// fun Property<*>.whenChangedWithDifference(run: () -> (Unit)) { +// whenChanged { old, new -> if (old != new) run() } +// } +// +// fun updatePresence() { +// val location = LorenzUtils.skyBlockArea +// val discordIconKey = DiscordLocationKey.getDiscordIconKey(location) +// +// secondLine = getStatusByConfigId(config.secondLine.get()) +// firstLine = getStatusByConfigId(config.firstLine.get()) +// val presence: RichPresence = RichPresence.Builder() +// .setDetails(firstLine.getDisplayString()) +// .setState(secondLine.getDisplayString()) +// .setStartTimestamp(startTimestamp!!) +// .setLargeImage(discordIconKey, location) +// .build() +// client?.sendRichPresence(presence) +// } +// +// override fun onReady(client: IPCClient) { +// consoleLog("Discord RPC Started.") +// connected = true +// updateTimer = Timer() +// updateTimer?.schedule(object : TimerTask() { +// override fun run() { +// updatePresence() +// } +// }, 0, updatePeriod) +// } +// +// override fun onClose(client: IPCClient, json: JsonObject) { +// consoleLog("Discord RPC closed.") +// this.client = null +// connected = false +// cancelTimer() +// } +// +// override fun onDisconnect(client: IPCClient?, t: Throwable?) { +// consoleLog("Discord RPC disconnected.") +// this.client = null +// connected = false +// cancelTimer() +// } +// +// private fun cancelTimer() { +// updateTimer?.let { +// it.cancel() +// updateTimer = null +// } +// } +// +// private fun getStatusByConfigId(id: Int) = DiscordStatus.values().getOrElse(id) { DiscordStatus.NONE } +// +// private fun isEnabled() = config.enabled.get() +// +// @SubscribeEvent +// fun onTick(event: TickEvent.ClientTickEvent) { +// if (startOnce || !isEnabled()) return // the mod has already started the connection process. this variable is my way of running a function when the player joins skyblock but only running it again once they join and leave. +// if (LorenzUtils.inSkyBlock) { +// start() +// startOnce = true +// } +// } +// +// @SubscribeEvent +// fun onWorldChange(event: WorldEvent.Load) { +// val executor: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor() +// executor.schedule( +// { +// if (!LorenzUtils.inSkyBlock) { +// stop() +// } +// }, +// 5, +// TimeUnit.SECONDS +// ) // wait 5 seconds to check if the new world is skyblock or not before stopping the function +// } +// +// @SubscribeEvent +// fun onDisconnect(event: FMLNetworkEvent.ClientDisconnectionFromServerEvent) { +// stop() +// } +//} |