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author | J10a1n15 <45315647+j10a1n15@users.noreply.github.com> | 2024-06-30 12:40:10 +0200 |
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committer | GitHub <noreply@github.com> | 2024-06-30 12:40:10 +0200 |
commit | 4a55a7d4d8c3551cc4cfa3bd82867579494e3c70 (patch) | |
tree | 420f2cca39de625307d5356f5a01635071c8b42a /src/main/java/at | |
parent | 2e93920ab64bacfc428cf8bf040a2b10b6d9f2f8 (diff) | |
download | skyhanni-4a55a7d4d8c3551cc4cfa3bd82867579494e3c70.tar.gz skyhanni-4a55a7d4d8c3551cc4cfa3bd82867579494e3c70.tar.bz2 skyhanni-4a55a7d4d8c3551cc4cfa3bd82867579494e3c70.zip |
Backend: Enabling Shader with Enum (#2035)
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Diffstat (limited to 'src/main/java/at')
4 files changed, 15 insertions, 36 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt index db6e06d25..ffded8099 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt @@ -33,7 +33,7 @@ object ChromaShaderManager { private fun enable(chromaType: ChromaType) { if (!chromaEnabled) { chromaEnabled = true - ShaderManager.enableShader(chromaType.shaderName) + ShaderManager.enableShader(chromaType.shader) } } @@ -45,14 +45,14 @@ object ChromaShaderManager { } } -enum class ChromaType(val shaderName: String) { +enum class ChromaType(val shader: ShaderManager.Shaders) { /** * See [StandardChromaShader] */ - STANDARD("standard_chroma"), + STANDARD(ShaderManager.Shaders.STANDARD_CHROMA), /** * See [TexturedChromaShader] */ - TEXTURED("textured_chroma") + TEXTURED(ShaderManager.Shaders.TEXTURED_CHROMA) } diff --git a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt index 89489518c..fe9e9df6a 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt @@ -1731,7 +1731,7 @@ object RenderUtils { RoundedRectangleShader.centerPos = floatArrayOf(xIn + (widthIn / 2f), yIn + (heightIn / 2f)) GlStateManager.pushMatrix() - ShaderManager.enableShader("rounded_rect") + ShaderManager.enableShader(ShaderManager.Shaders.ROUNDED_RECTANGLE) Gui.drawRect(x - 5, y - 5, x + width + 5, y + height + 5, color) @@ -1784,7 +1784,7 @@ object RenderUtils { RoundedRectangleOutlineShader.borderBlur = max(1 - blur, 0f) GlStateManager.pushMatrix() - ShaderManager.enableShader("rounded_rect_outline") + ShaderManager.enableShader(ShaderManager.Shaders.ROUNDED_RECT_OUTLINE) drawGradientRect( x - borderAdjustment, diff --git a/src/main/java/at/hannibal2/skyhanni/utils/renderables/Renderable.kt b/src/main/java/at/hannibal2/skyhanni/utils/renderables/Renderable.kt index 0ed562152..b51c83295 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/renderables/Renderable.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/renderables/Renderable.kt @@ -392,7 +392,7 @@ interface Renderable { override fun render(posX: Int, posY: Int) { DarkenShader.darknessLevel = amount - ShaderManager.enableShader("darken") + ShaderManager.enableShader(ShaderManager.Shaders.DARKEN) this@darken.render(posX, posY) ShaderManager.disableShader() } diff --git a/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt b/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt index b32e3fa26..057e0a031 100644 --- a/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt +++ b/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt @@ -31,40 +31,19 @@ object ShaderManager { DARKEN(DarkenShader.INSTANCE) ; - fun enableShader() = ShaderManager.enableShader(name.lowercase()) - - companion object { - - fun getShaderInstance(shaderName: String): Shader? = when (shaderName) { - "standard_chroma" -> STANDARD_CHROMA.shader - "textured_chroma" -> TEXTURED_CHROMA.shader - "rounded_rect" -> ROUNDED_RECTANGLE.shader - "rounded_rect_outline" -> ROUNDED_RECT_OUTLINE.shader - "darken" -> DARKEN.shader - else -> { - null - } - } - } + fun enableShader() = enableShader(this) } - private val shaders: MutableMap<String, Shader> = mutableMapOf() private var activeShader: Shader? = null - fun enableShader(shaderName: String) { - var shader = shaders[shaderName] - - if (shader == null) { - shader = Shaders.getShaderInstance(shaderName) - if (shader == null) return - shaders[shaderName] = shader - } + fun enableShader(shader: Shaders) { + val shaderInstance = shader.shader - if (!shader.created) return + if (!shaderInstance.created) return - activeShader = shader - shader.enable() - shader.updateUniforms() + activeShader = shaderInstance + shaderInstance.enable() + shaderInstance.updateUniforms() } fun attachShader(shaderProgram: Int, shaderID: Int) { @@ -101,7 +80,7 @@ object ShaderManager { ErrorManager.logErrorWithData( OpenGLException("Shader compilation error."), errorMessage, - "GLSL Compilation Error:\n" to errorLog + "GLSL Compilation Error:\n" to errorLog, ) } else { LorenzUtils.consoleLog("$errorMessage $errorLog") |