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authorhannibal2 <24389977+hannibal00212@users.noreply.github.com>2024-09-21 11:04:09 +0200
committerhannibal2 <24389977+hannibal00212@users.noreply.github.com>2024-09-21 11:04:09 +0200
commitbbbb9c22ad99ac887d1a4d624c594818e81a7189 (patch)
tree699d08b176390f975f431ba28573654ef748934a /src/main/java
parent63d2c9e3d491c0e8ad5e4c5c18105668ad100f90 (diff)
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better graph node names and descriptions
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/at/hannibal2/skyhanni/data/model/GraphNodeTag.kt24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/data/model/GraphNodeTag.kt b/src/main/java/at/hannibal2/skyhanni/data/model/GraphNodeTag.kt
index e70786137..2cdc9e7e0 100644
--- a/src/main/java/at/hannibal2/skyhanni/data/model/GraphNodeTag.kt
+++ b/src/main/java/at/hannibal2/skyhanni/data/model/GraphNodeTag.kt
@@ -13,21 +13,21 @@ enum class GraphNodeTag(
DEV("dev", LorenzColor.WHITE, "Dev", "Intentionally marked as dev."), // E.g. Spawn points, todos, etc
// Everywhere
- NPC("npc", LorenzColor.YELLOW, "NPC", "A NPC entity."), // also take from neu repo
+ NPC("npc", LorenzColor.YELLOW, "NPC", "A NPC to talk to."), // also take from neu repo
AREA("area", LorenzColor.DARK_GREEN, "Area", "A big SkyBlock area."),
SMALL_AREA("small_area", LorenzColor.GREEN, "Small Area", "A small SkyBlock area, e.g. a house."),
- POI("poi", LorenzColor.WHITE, "PoI", "Point of interest."),
+ POI("poi", LorenzColor.WHITE, "Point of Interest", "A relevant spot or a landmark on the map."),
// LAUNCH_PAD("launch", LorenzColor.WHITE, "Launch Pad", "Slime blocks sending you to another server."),
TELEPORT("teleport", LorenzColor.BLUE, "Teleport", "A spot from/to teleport."),
// on multiple islands
- ROMEO("romeo", LorenzColor.WHITE, "Romeo & Juliette Quest", "Blocks related to the Romeo and Juliette/Ring of Love quest line."),
+ ROMEO("romeo", LorenzColor.WHITE, "Romeo & Juliette Quest", "Spots related to the Romeo and Juliette/Ring of Love quest line."),
RACE("race", LorenzColor.WHITE, "Race Start/Stop", "A race start or stop point."),
- SLAYER("slayer", LorenzColor.RED, "Slayer", "A Slayer area"),
+ SLAYER("slayer", LorenzColor.RED, "Slayer", "A Slayer area."),
HOPPITY("hoppity", LorenzColor.AQUA, "Hoppity Egg", "An egg location in Hoppity's Hunt."),
- GRIND_MOBS("grind_mobs", LorenzColor.RED, "Grind Mobs", "A spot where combat mobs spawn that can be killed."),
- GRIND_ORES("grind_ores", LorenzColor.DARK_AQUA, "Grind Ores", "A spot where mining ores spawn that can be mines."),
- GRIND_CROPS("grind_crops", LorenzColor.DARK_GREEN, "Grind Crops", "A spot where farming crops spawn that can be farmed."),
+ GRIND_MOBS("grind_mobs", LorenzColor.RED, "Mob Spawn Area", "An area where mobs spawn that can be killed."),
+ GRIND_ORES("grind_ores", LorenzColor.DARK_AQUA, "Ore Vein", "A regenerating ore vein that can be mined."),
+ GRIND_CROPS("grind_crops", LorenzColor.DARK_GREEN, "Crop Area", "An area where crops grow that can be farmed."),
// hoppity
// Hub
@@ -41,8 +41,8 @@ enum class GraphNodeTag(
// FARMING_CROP("farming_crop", LorenzColor.WHITE, "Farming Crop", "A spot where you can break crops on farming islands."),
// Rift
- RIFT_ENIGMA("rift_enigma", LorenzColor.DARK_PURPLE, "Enigma Soul", "Enigma Souls in the rift.", onlyIsland = IslandType.THE_RIFT),
- RIFT_EYE("rift_eye", LorenzColor.DARK_RED, "Rift Eye", "An Eye in the rift to teleport to.", onlyIsland = IslandType.THE_RIFT),
+ RIFT_ENIGMA("rift_enigma", LorenzColor.DARK_PURPLE, "Enigma Soul", "Enigma Souls in the Rift.", onlyIsland = IslandType.THE_RIFT),
+ RIFT_EYE("rift_eye", LorenzColor.DARK_RED, "Rift Eye", "An Eye in the Rift to teleport to.", onlyIsland = IslandType.THE_RIFT),
RIFT_MONTEZUMA("rift_montezuma", LorenzColor.GRAY, "Montezuma Soul Piece", "A piece of the Montezuma Soul.", onlyIsland = IslandType.THE_RIFT),
RIFT_EFFIGY("rift_effigy", LorenzColor.RED, "Blood Effigies", "Locations of the Blood Effigies.", onlyIsland = IslandType.THE_RIFT),
@@ -50,14 +50,14 @@ enum class GraphNodeTag(
SPIDER_RELIC("SPIDER_RELIC", LorenzColor.DARK_PURPLE, "Spider's Relic", "An relic in the Spider's Den.", onlyIsland = IslandType.SPIDER_DEN),
// Dwarven Mines
- MINES_EMISSARY("mines_emissary", LorenzColor.GOLD, "Mines Emissary", "A Emissary from the king.", onlyIsland = IslandType.DWARVEN_MINES),
+ MINES_EMISSARY("mines_emissary", LorenzColor.GOLD, "Mines Emissary", "An Emissary to the king.", onlyIsland = IslandType.DWARVEN_MINES),
// commission areas
// Crimson Isles
- CRIMSON_MINIBOSS("crimson_miniboss", LorenzColor.RED, "Crimson Miniboss", "Mini bosses in Crimson Isle.", onlyIsland = IslandType.CRIMSON_ISLE),
+ CRIMSON_MINIBOSS("crimson_miniboss", LorenzColor.RED, "Crimson Miniboss", "A Miniboss in the Crimson Isle.", onlyIsland = IslandType.CRIMSON_ISLE),
// The End
- END_GOLEM("end_golem", LorenzColor.RED, "Golem Spawn", "A spot where the golem in the end spawns", onlyIsland = IslandType.THE_END),
+ END_GOLEM("end_golem", LorenzColor.RED, "Golem Spawn", "A spot where the golem can spawn in the End.", onlyIsland = IslandType.THE_END),
;