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author | Lorenz <lo.scherf@gmail.com> | 2022-08-16 02:33:54 +0200 |
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committer | Lorenz <lo.scherf@gmail.com> | 2022-08-16 02:33:54 +0200 |
commit | 71d20b19f9ab51312faeb1c398feacf4b26be542 (patch) | |
tree | 25957f2916406648532a9cc1bc4e5f8c617a278b /src/main | |
parent | 6a057410182ca7671215e6fecc9e289e50ceb0fc (diff) | |
download | skyhanni-71d20b19f9ab51312faeb1c398feacf4b26be542.tar.gz skyhanni-71d20b19f9ab51312faeb1c398feacf4b26be542.tar.bz2 skyhanni-71d20b19f9ab51312faeb1c398feacf4b26be542.zip |
add damage over time display
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/config/features/Misc.java | 6 | ||||
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/damageindicator/BossDamageIndicator.kt | 50 |
2 files changed, 52 insertions, 4 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/config/features/Misc.java b/src/main/java/at/hannibal2/skyhanni/config/features/Misc.java index a4f608824..f47478ef5 100644 --- a/src/main/java/at/hannibal2/skyhanni/config/features/Misc.java +++ b/src/main/java/at/hannibal2/skyhanni/config/features/Misc.java @@ -73,6 +73,12 @@ public class Misc { public boolean damageIndicatorHideDamageSplash = false; @Expose + @ConfigOption(name = "Damage Over Time", desc = "Show damage over time below the damage indicator") + @ConfigEditorBoolean + @ConfigAccordionId(id = 1) + public boolean damageIndicatorShowDamageOverTime = false; + + @Expose @ConfigOption(name = "Pet Display", desc = "Show the currently active pet.") @ConfigEditorBoolean public boolean petDisplay = false; diff --git a/src/main/java/at/hannibal2/skyhanni/damageindicator/BossDamageIndicator.kt b/src/main/java/at/hannibal2/skyhanni/damageindicator/BossDamageIndicator.kt index 4f372bee8..aafbd6a7b 100644 --- a/src/main/java/at/hannibal2/skyhanni/damageindicator/BossDamageIndicator.kt +++ b/src/main/java/at/hannibal2/skyhanni/damageindicator/BossDamageIndicator.kt @@ -65,6 +65,7 @@ class BossDamageIndicator { } for (data in data.values) { + tickDamage(data.damageCounter) if (!data.ignoreBlocks) { if (!player.canEntityBeSeen(data.entity)) continue } @@ -114,11 +115,43 @@ class BossDamageIndicator { } RenderUtils.drawLabel(location, bossName, partialTicks, true, 3.9f, -9.0f) + + if (SkyHanniMod.feature.misc.damageIndicatorShowDamageOverTime) { + var diff = 13f + val currentDamage = data.damageCounter.currentDamage + if (currentDamage != 0L) { + val format = "§c" + NumberUtil.format(currentDamage) + RenderUtils.drawLabel(location, format, partialTicks, true, 3.9f, diff) + diff += 9f + } + for (damage in data.damageCounter.oldDamages) { + val format = "§c" + NumberUtil.format(damage.damage) + "/s" + RenderUtils.drawLabel(location, format, partialTicks, true, 3.9f, diff) + diff += 9f + } + } + } GlStateManager.enableDepth() GlStateManager.enableCull() } + private fun tickDamage(damageCounter: DamageCounter) { + val now = System.currentTimeMillis() + if (damageCounter.currentDamage != 0L) { + if (damageCounter.firstTick == 0L) { + damageCounter.firstTick = now + } + + if (now > damageCounter.firstTick + 1_000) { + damageCounter.oldDamages.add(OldDamage(now, damageCounter.currentDamage)) + damageCounter.firstTick = 0L + damageCounter.currentDamage = 0 + } + } + damageCounter.oldDamages.removeIf { now > it.time + 5_000 } + } + private fun formatDelay(delay: Long): String { val color = when { delay < 1_000 -> LorenzColor.DARK_PURPLE @@ -360,12 +393,13 @@ class BossDamageIndicator { entityData.dead = true } - if (SkyHanniMod.feature.misc.damageIndicatorHealingMessage) { - if (data.containsKey(entity.uniqueID)) { - val lastHealth = data[entity.uniqueID]!!.lastHealth - val bossType = entityData.bossType + if (data.containsKey(entity.uniqueID)) { + val lastHealth = data[entity.uniqueID]!!.lastHealth + val bossType = entityData.bossType + if (SkyHanniMod.feature.misc.damageIndicatorHealingMessage) { checkHealed(health, lastHealth, bossType) } + checkDamage(entityData, health, lastHealth, bossType) } entityData.lastHealth = health @@ -383,6 +417,14 @@ class BossDamageIndicator { } } + private fun checkDamage(entityData: EntityData, health: Int, lastHealth: Int, bossType: BossType) { + val damage = lastHealth - health + if (damage <= 0) return + + val damageCounter = entityData.damageCounter + damageCounter.currentDamage += damage + } + private fun percentageColor( have: Int, max: Int, |