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author | HiZe_ <superhize@hotmail.com> | 2023-07-05 17:24:00 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-05 17:24:00 +0200 |
commit | 7d4d1e0f0f21ef3407e60795602193c07f4cd5d9 (patch) | |
tree | 50e200b4932e2778ba74ded7cc566899a7305304 /src | |
parent | e041b9205fed5b550a5e3e2986d68def6d14b6ca (diff) | |
download | skyhanni-7d4d1e0f0f21ef3407e60795602193c07f4cd5d9.tar.gz skyhanni-7d4d1e0f0f21ef3407e60795602193c07f4cd5d9.tar.bz2 skyhanni-7d4d1e0f0f21ef3407e60795602193c07f4cd5d9.zip |
Jinxed voodoo doll abillity cooldown support (#299)
Co-authored-by: superhize <superhize@gmail.com>
Diffstat (limited to 'src')
2 files changed, 6 insertions, 0 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt index b8c0e306a..9fd8eeeab 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbility.kt @@ -37,6 +37,7 @@ enum class ItemAbility( SWORD_OF_BAD_HEALTH(5), WITHER_CLOAK(10), HOLY_ICE(4), + VOODOO_DOLL_WILTED(3), // doesn't have a sound ENDER_BOW("Ender Warp", 30, "Ender Bow"), diff --git a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt index dc746c0d5..309a1ab70 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/itemabilities/abilitycooldown/ItemAbilityCooldown.kt @@ -68,6 +68,11 @@ class ItemAbilityCooldown { ItemAbility.VOODOO_DOLL.sound() } } + if (event.soundName == "random.successful_hit") { + if (event.volume == 1.0f && event.pitch == 0.7936508f) { + ItemAbility.VOODOO_DOLL_WILTED.sound() + } + } if (event.soundName == "random.explode") { if (event.pitch == 4.047619f && event.volume == 0.2f) { ItemAbility.GOLEM_SWORD.sound() |