diff options
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/data/IslandGraphs.kt | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/data/IslandGraphs.kt b/src/main/java/at/hannibal2/skyhanni/data/IslandGraphs.kt index 62459b6da..1f8e45afb 100644 --- a/src/main/java/at/hannibal2/skyhanni/data/IslandGraphs.kt +++ b/src/main/java/at/hannibal2/skyhanni/data/IslandGraphs.kt @@ -40,9 +40,8 @@ import kotlin.time.Duration.Companion.milliseconds * benefits of every island graphs: * global: * NEU's fairy souls - * point of interest - * slayer area - * NEU's NPC's + * slayer area (not all there yet) + * NEU's NPC's (auto acitvate when searching via neu) * races (end, park, winter, dungeon hub) * jump pads between servers * ring of love/romeo juliet quest @@ -54,7 +53,6 @@ import kotlin.time.Duration.Companion.milliseconds * farming: * pelt farming area * rift: - * enigma souls * eyes * big quests * montezuma souls @@ -77,14 +75,20 @@ import kotlin.time.Duration.Companion.milliseconds * daily quests * intro tutorials with elle * fishing spots + * mineshaft + * different types mapped out + * paths to ladder and possible corpse locations, and known corpse locations * - * graph todo: + * Additional global things: + * use custom graphs for your island/garden + * suggest using warp points if closer + * support cross island paths (have a list of all node names in all islands) + * + * Changes in graph editor: * fix rename not using tick but input event we have (+ create the input event in the first place) * toggle distance to node by node path lengh, instead of eye of sight lenght * press test button again to enable "true test mode", with graph math and hiding other stuff * option to compare two graphs, and store multiple graphs in the edit mode in paralell - * - * mineshaft + corpse + ladder spot */ @SkyHanniModule |