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Diffstat (limited to 'CONTRIBUTING.md')
-rw-r--r-- | CONTRIBUTING.md | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 25124fffa..fb5a7e1e6 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -56,7 +56,7 @@ You can write in the description of the pr the wording for the changelog as well - All new classes should be written in Kotlin, with a few exceptions: - Config files in `at.hannibal2.skyhanni.config.features` - Mixin classes in `at.hannibal2.skyhanni.mixins.transformers` - - Java classes that represent JSON data objects in `at.hannibal2.skyhanni.utils.jsonobjects` + - Java classes that represent JSON data objects in `at.hannibal2.skyhanni.data.jsonobjects` - Please use the existing event system, or expand on it. Do not use Forge events. - (We inject the calls with Mixin) - Please use existing utils methods. @@ -125,7 +125,8 @@ SkyHanni uses a repo system to easily change static variables without the need f The repo is located at https://github.com/hannibal002/SkyHanni-REPO. A copy of all json files is stored on the computer under `.minecraft\config\skyhanni\repo`. On every game start, the copy gets updated (if outdated and if not manually disabled). -If you add stuff to the repo make sure it gets serialised. See the [jsonobjects](src/main/java/at/hannibal2/skyhanni/utils/jsonobjects) +If you add stuff to the repo make sure it gets serialised. See +the [jsonobjects](src/main/java/at/hannibal2/skyhanni/data/jsonobjects/repo) folder for how to properly do this. You also may have to disable repo auto update in game. ### Discord IPC |