diff options
Diffstat (limited to 'src/main/java/at/hannibal2/skyhanni/features')
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/features/FireVeilWandParticles.kt | 32 | ||||
-rw-r--r-- | src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt | 15 |
2 files changed, 8 insertions, 39 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/FireVeilWandParticles.kt b/src/main/java/at/hannibal2/skyhanni/features/FireVeilWandParticles.kt index ff4c80d69..d7af6d6c3 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/FireVeilWandParticles.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/FireVeilWandParticles.kt @@ -8,12 +8,10 @@ import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.RenderUtils import at.hannibal2.skyhanni.utils.SpecialColour import net.minecraft.client.Minecraft -import net.minecraft.client.renderer.GlStateManager import net.minecraft.network.play.server.S2APacketParticles import net.minecraft.util.EnumParticleTypes import net.minecraftforge.client.event.RenderWorldLastEvent import net.minecraftforge.fml.common.eventhandler.SubscribeEvent -import org.lwjgl.opengl.GL11 import java.awt.Color class FireVeilWandParticles { @@ -58,33 +56,9 @@ class FireVeilWandParticles { if (SkyHanniMod.feature.abilities.fireVeilWandDisplay != 1) return if (System.currentTimeMillis() > lastClick + 5_500) return - val color = Color(SpecialColour.specialToChromaRGB(SkyHanniMod.feature.abilities.fireVeilWandDisplayColor), true) + val color = + Color(SpecialColour.specialToChromaRGB(SkyHanniMod.feature.abilities.fireVeilWandDisplayColor), true) - GlStateManager.pushMatrix() - GL11.glNormal3f(0.0f, 1.0f, 0.0f) - - GlStateManager.enableDepth() - GlStateManager.enableBlend() - GlStateManager.depthFunc(GL11.GL_LEQUAL) - GlStateManager.disableCull() - GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0) - GlStateManager.enableAlpha() - GlStateManager.disableTexture2D() - - GlStateManager.disableDepth() - RenderUtils.drawCircle( - Minecraft.getMinecraft().thePlayer, - event.partialTicks, - 3.5, - color - ) - GlStateManager.enableDepth() - - GlStateManager.enableCull() - GlStateManager.enableTexture2D() - GlStateManager.enableDepth() - GlStateManager.disableBlend() - GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f) - GlStateManager.popMatrix() + RenderUtils.drawCircle(Minecraft.getMinecraft().thePlayer, event.partialTicks, 3.5, color) } }
\ No newline at end of file diff --git a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt index f9ca75f59..c0dbe3108 100644 --- a/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt +++ b/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang/AshfangGravityOrbs.kt @@ -3,13 +3,9 @@ package at.hannibal2.skyhanni.features.nether.ashfang import at.hannibal2.skyhanni.SkyHanniMod import at.hannibal2.skyhanni.features.damageindicator.BossType import at.hannibal2.skyhanni.features.damageindicator.DamageIndicatorManager -import at.hannibal2.skyhanni.test.GriffinUtils.drawWaypointFilled +import at.hannibal2.skyhanni.utils.* import at.hannibal2.skyhanni.utils.ItemUtils.getSkullTexture -import at.hannibal2.skyhanni.utils.LocationUtils -import at.hannibal2.skyhanni.utils.LorenzUtils import at.hannibal2.skyhanni.utils.RenderUtils.drawString -import at.hannibal2.skyhanni.utils.SpecialColour -import at.hannibal2.skyhanni.utils.getLorenzVec import net.minecraft.client.Minecraft import net.minecraft.entity.item.EntityArmorStand import net.minecraftforge.client.event.RenderWorldLastEvent @@ -39,15 +35,14 @@ class AshfangGravityOrbs { fun onRenderWorld(event: RenderWorldLastEvent) { if (!isEnabled()) return - val special = SkyHanniMod.feature.ashfang.gravityOrbsColor - - val color = Color(SpecialColour.specialToChromaRGB(special), true) - + val color = Color(SpecialColour.specialToChromaRGB(SkyHanniMod.feature.ashfang.gravityOrbsColor), true) val playerLocation = LocationUtils.playerLocation() for (orb in orbs) { if (orb.isDead) continue val orbLocation = orb.getLorenzVec() - event.drawWaypointFilled(orbLocation.add(-0.5, 1.25, -0.5), color, extraSize = 1.0) + val center = orbLocation.add(-0.5, -2.0, -0.5) + RenderUtils.drawCylinderInWorld(color, center.x, center.y, center.z, 3.5f, 4.5f, event.partialTicks) + if (orbLocation.distance(playerLocation) < 15) { //TODO find way to dynamically change color event.drawString(orbLocation.add(0.0, 2.5, 0.0), "§cGravity Orb") |