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-rw-r--r--src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java1
-rw-r--r--src/main/java/at/hannibal2/skyhanni/config/features/Dungeon.java12
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/dungeon/CroesusUnopenedChestTracker.kt40
3 files changed, 50 insertions, 3 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java
index 0af68df64..eccfc78c9 100644
--- a/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java
+++ b/src/main/java/at/hannibal2/skyhanni/SkyHanniMod.java
@@ -166,6 +166,7 @@ public class SkyHanniMod {
registerEvent(new HighlightBonzoMasks());
registerEvent(new DungeonLevelColor());
registerEvent(new BazaarCancelledBuyOrderClipboard());
+ registerEvent(new CroesusUnopenedChestTracker());
Commands.INSTANCE.init();
diff --git a/src/main/java/at/hannibal2/skyhanni/config/features/Dungeon.java b/src/main/java/at/hannibal2/skyhanni/config/features/Dungeon.java
index f706446a1..074d4e0f7 100644
--- a/src/main/java/at/hannibal2/skyhanni/config/features/Dungeon.java
+++ b/src/main/java/at/hannibal2/skyhanni/config/features/Dungeon.java
@@ -69,7 +69,7 @@ public class Dungeon {
@Expose
@ConfigOption(name = "Highlight Deathmites", desc = "Highlight deathmites in dungeon in red color.")
@ConfigEditorBoolean
- public boolean highlightDeathmites = false;
+ public boolean highlightDeathmites = true;
@ConfigOption(name = "Object Hider", desc = "Hide various things in dungeon.")
@ConfigEditorAccordion(id = 3)
@@ -109,7 +109,7 @@ public class Dungeon {
@ConfigOption(name = "Hide Skeleton Skull", desc = "Hide skeleton skulls laying around in dungeon.")
@ConfigEditorBoolean
@ConfigAccordionId(id = 3)
- public boolean hideSkeletonSkull = false;
+ public boolean hideSkeletonSkull = true;
@Expose
@ConfigOption(name = "Hide Healer Orbs", desc = "Hides the damage, ability damage and defensive orbs that spawn when the healer kills mobs.")
@@ -163,5 +163,11 @@ public class Dungeon {
@ConfigOption(name = "Moving Skeleton Skulls", desc = "Highlight Skeleton Skulls when combining into a " +
"Skeletor in orange color (not useful combined with feature Hide Skeleton Skull)")
@ConfigEditorBoolean
- public boolean highlightSkeletonSkull = false;
+ public boolean highlightSkeletonSkull = true;
+
+ @Expose
+ @ConfigOption(name = "Croesus Unopened Chest Tracker", desc = "Adds a visual highlight to the Croesus inventory that " +
+ "shows what chests have not yet been opened.")
+ @ConfigEditorBoolean
+ public boolean croesusUnopenedChestTracker = true;
} \ No newline at end of file
diff --git a/src/main/java/at/hannibal2/skyhanni/features/dungeon/CroesusUnopenedChestTracker.kt b/src/main/java/at/hannibal2/skyhanni/features/dungeon/CroesusUnopenedChestTracker.kt
new file mode 100644
index 000000000..ae5d5511d
--- /dev/null
+++ b/src/main/java/at/hannibal2/skyhanni/features/dungeon/CroesusUnopenedChestTracker.kt
@@ -0,0 +1,40 @@
+package at.hannibal2.skyhanni.features.dungeon
+
+import at.hannibal2.skyhanni.SkyHanniMod
+import at.hannibal2.skyhanni.events.GuiContainerEvent
+import at.hannibal2.skyhanni.utils.InventoryUtils
+import at.hannibal2.skyhanni.utils.ItemUtils.getLore
+import at.hannibal2.skyhanni.utils.LorenzColor
+import at.hannibal2.skyhanni.utils.LorenzUtils
+import at.hannibal2.skyhanni.utils.RenderUtils.highlight
+import net.minecraft.client.gui.inventory.GuiChest
+import net.minecraft.inventory.ContainerChest
+import net.minecraftforge.fml.common.eventhandler.EventPriority
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
+
+class CroesusUnopenedChestTracker {
+
+ @SubscribeEvent(priority = EventPriority.LOW)
+ fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
+ if (!LorenzUtils.inSkyblock) return
+ if (!SkyHanniMod.feature.dungeon.croesusUnopenedChestTracker) return
+
+ if (event.gui !is GuiChest) return
+ val guiChest = event.gui
+ val chest = guiChest.inventorySlots as ContainerChest
+ val chestName = chest.lowerChestInventory.displayName.unformattedText.trim()
+
+ if (chestName == "Croesus") {
+ for (slot in InventoryUtils.getItemsInOpenChest()) {
+ val stack = slot.stack
+ val lore = stack.getLore()
+ if (lore.any { it.contains("Click to view") }) {
+ if (!lore.any { it.contains("Chests have been opened!") }) {
+ slot highlight LorenzColor.GREEN
+ }
+ }
+ }
+ }
+
+ }
+} \ No newline at end of file