aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/at
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/at')
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaFontRenderer.kt2
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShader.kt5
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt27
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/chroma/StandardChromaShader.kt20
-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/chroma/TexturedChromaShader.kt20
-rw-r--r--src/main/java/at/hannibal2/skyhanni/utils/shader/Shader.kt8
-rw-r--r--src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt11
7 files changed, 76 insertions, 17 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaFontRenderer.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaFontRenderer.kt
index 26dc45969..4e3a4d37f 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaFontRenderer.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaFontRenderer.kt
@@ -36,7 +36,7 @@ class ChromaFontRenderer(private val baseColor: Int) {
fun newChromaEnv(): ChromaFontRenderer {
if (ShaderHelper.areShadersSupported()) {
- ChromaShaderManager.begin()
+ ChromaShaderManager.begin(ChromaType.TEXTURED)
GlStateManager.shadeModel(GL11.GL_SMOOTH)
}
return this
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShader.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShader.kt
index 61e69a67b..96b6d24b7 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShader.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShader.kt
@@ -14,11 +14,8 @@ import net.minecraft.client.Minecraft
* Credit: [ChromaShader.java](https://github.com/BiscuitDevelopment/SkyblockAddons/blob/main/src/main/java/codes/biscuit/skyblockaddons/shader/chroma/ChromaShader.java)
*/
-object ChromaShader : Shader("chroma", "chroma") {
-
+abstract class ChromaShader(vertex: String, fragment: String) : Shader(vertex, fragment) {
val config get() = SkyHanniMod.feature.chroma
- val INSTANCE: ChromaShader
- get() = this
override fun registerUniforms() {
registerUniform(Uniform.UniformType.FLOAT, "chromaSize") {
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt
index ccf0ec21e..98e1daa71 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/ChromaShaderManager.kt
@@ -13,19 +13,27 @@ object ChromaShaderManager {
private var chromaEnabled = false
- fun begin() {
+ /**
+ * Enables the type of chroma shader passed in
+ *
+ * @param chromaType A type of chroma shader from [ChromaType]
+ */
+ fun begin(chromaType: ChromaType) {
disable()
- enable()
+ enable(chromaType)
}
+ /**
+ * Disables the currently active chroma shader
+ */
fun end() {
disable()
}
- private fun enable() {
+ private fun enable(chromaType: ChromaType) {
if (!chromaEnabled) {
chromaEnabled = true
- ShaderManager.enableShader("chroma")
+ ShaderManager.enableShader(chromaType.shaderName)
}
}
@@ -35,4 +43,15 @@ object ChromaShaderManager {
ShaderManager.disableShader()
}
}
+}
+
+enum class ChromaType(val shaderName: String) {
+ /**
+ * See [StandardChromaShader]
+ */
+ STANDARD("standard_chroma"),
+ /**
+ * See [TexturedChromaShader]
+ */
+ TEXTURED("textured_chroma")
} \ No newline at end of file
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/StandardChromaShader.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/StandardChromaShader.kt
new file mode 100644
index 000000000..268b37b4c
--- /dev/null
+++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/StandardChromaShader.kt
@@ -0,0 +1,20 @@
+package at.hannibal2.skyhanni.features.chroma
+
+/**
+ * A type of chroma shader generally used for standard GUI elements using Gui.drawRect and
+ * other GUI element drawing functions.
+ *
+ * Explicitly those that do not depend on a texture.
+ *
+ * **Usage:**
+ *
+ * ```
+ * ChromaShaderManager.begin(ChromaType.STANDARD)
+ * // draw GUI element here
+ * ChromaShaderManager.end()
+ * ```
+ */
+object StandardChromaShader : ChromaShader("standard_chroma", "standard_chroma") {
+ val INSTANCE: StandardChromaShader
+ get() = this
+} \ No newline at end of file
diff --git a/src/main/java/at/hannibal2/skyhanni/features/chroma/TexturedChromaShader.kt b/src/main/java/at/hannibal2/skyhanni/features/chroma/TexturedChromaShader.kt
new file mode 100644
index 000000000..544d10184
--- /dev/null
+++ b/src/main/java/at/hannibal2/skyhanni/features/chroma/TexturedChromaShader.kt
@@ -0,0 +1,20 @@
+package at.hannibal2.skyhanni.features.chroma
+
+/**
+ * This chroma type is used for GUI elements with textures, that includes text,
+ * any assets from Minecraft or from the mod, etc...
+ *
+ * **Usage:**
+ *
+ * If you want to use chroma for text see [FontRendererHook][at.hannibal2.skyhanni.mixins.hooks.FontRendererHook.setupChromaFont]
+ *
+ * ```
+ * ChromaShaderManager.begin(ChromaType.TEXTURE)
+ * // draw GUI element here
+ * ChromaShaderManager.end()
+ * ```
+ */
+object TexturedChromaShader : ChromaShader("textured_chroma", "textured_chroma") {
+ val INSTANCE: TexturedChromaShader
+ get() = this
+} \ No newline at end of file
diff --git a/src/main/java/at/hannibal2/skyhanni/utils/shader/Shader.kt b/src/main/java/at/hannibal2/skyhanni/utils/shader/Shader.kt
index f846c3d4d..dedb60ef2 100644
--- a/src/main/java/at/hannibal2/skyhanni/utils/shader/Shader.kt
+++ b/src/main/java/at/hannibal2/skyhanni/utils/shader/Shader.kt
@@ -69,14 +69,14 @@ abstract class Shader(val vertex: String, val fragment: String) {
if (ShaderHelper.glGetProgrami(shaderProgram, ShaderHelper.GL_LINK_STATUS) == GL11.GL_FALSE) {
val errorMessage = "Failed to link vertex shader $vertex and fragment shader $fragment. Features that " +
- "utilise this shader will not work correctly, if at all."
+ "utilise this shader will not work correctly, if at all"
val errorLog = StringUtils.trim(ShaderHelper.glGetShaderInfoLog(shaderProgram, 1024))
if (ShaderManager.inWorld()) {
ErrorManager.logErrorWithData(
- OpenGLException("Shader linking error."),
- errorMessage,
- "Link Error:\n" to errorLog
+ OpenGLException("Shader linking error."),
+ errorMessage,
+ "Link Error:\n" to errorLog
)
} else {
LorenzUtils.consoleLog("$errorMessage $errorLog")
diff --git a/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt b/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt
index f9b5541c5..5621a5f87 100644
--- a/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt
+++ b/src/main/java/at/hannibal2/skyhanni/utils/shader/ShaderManager.kt
@@ -1,6 +1,7 @@
package at.hannibal2.skyhanni.utils.shader
-import at.hannibal2.skyhanni.features.chroma.ChromaShader
+import at.hannibal2.skyhanni.features.chroma.StandardChromaShader
+import at.hannibal2.skyhanni.features.chroma.TexturedChromaShader
import at.hannibal2.skyhanni.features.misc.RoundedRectangleShader
import at.hannibal2.skyhanni.test.command.ErrorManager
import at.hannibal2.skyhanni.utils.LorenzUtils
@@ -22,13 +23,15 @@ object ShaderManager {
*/
enum class Shaders(val shader: Shader) {
- CHROMA(ChromaShader.INSTANCE),
+ STANDARD_CHROMA(StandardChromaShader.INSTANCE),
+ TEXTURED_CHROMA(TexturedChromaShader.INSTANCE),
ROUNDED_RECTANGLE(RoundedRectangleShader.INSTANCE);
companion object {
fun getShaderInstance(shaderName: String): Shader? = when (shaderName) {
- "chroma" -> CHROMA.shader
+ "standard_chroma" -> STANDARD_CHROMA.shader
+ "textured_chroma" -> TEXTURED_CHROMA.shader
"rounded_rect" -> ROUNDED_RECTANGLE.shader
else -> {
null
@@ -83,7 +86,7 @@ object ShaderManager {
if (ShaderHelper.glGetShaderi(shaderID, ShaderHelper.GL_COMPILE_STATUS) == 0) {
val errorMessage = "Failed to compile shader $fileName${type.extension}. Features that utilise this " +
- "shader will not work correctly, if at all."
+ "shader will not work correctly, if at all"
val errorLog = StringUtils.trim(ShaderHelper.glGetShaderInfoLog(shaderID, 1024))
if (inWorld()) {