diff options
Diffstat (limited to 'src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java')
-rw-r--r-- | src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java | 456 |
1 files changed, 0 insertions, 456 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java b/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java deleted file mode 100644 index 62cd406fc..000000000 --- a/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java +++ /dev/null @@ -1,456 +0,0 @@ -//package com.thatgravyboat.skyblockhud.config; -// -//import com.google.gson.annotations.Expose; -//import at.lorenz.mod.LorenzMod; -//import com.thatgravyboat.skyblockhud.core.GuiScreenElementWrapper; -//import com.thatgravyboat.skyblockhud.core.config.Config; -//import com.thatgravyboat.skyblockhud.core.config.Position; -//import com.thatgravyboat.skyblockhud.core.config.annotations.*; -//import com.thatgravyboat.skyblockhud.core.config.gui.GuiPositionEditor; -//import java.util.ArrayList; -//import java.util.Arrays; -//import java.util.List; -//import net.minecraft.client.Minecraft; -// -//public class SBHConfig extends Config { -// -// private void editOverlay(String activeConfig, int width, int height, Position position) { -// Minecraft.getMinecraft().displayGuiScreen(new GuiPositionEditor(position, width, height, () -> {}, () -> {}, () -> LorenzMod.screenToOpen = new GuiScreenElementWrapper(new SBHConfigEditor(LorenzMod.config, activeConfig)))); -// } -// -// public void executeRunnable(String runnableId) { -// // String activeConfigCategory = null; -// // if (Minecraft.getMinecraft().currentScreen instanceof GuiScreenElementWrapper) { -// // GuiScreenElementWrapper wrapper = (GuiScreenElementWrapper) Minecraft.getMinecraft().currentScreen; -// // if (wrapper.element instanceof SBHConfigEditor) { -// // activeConfigCategory = ((SBHConfigEditor) wrapper.element).getSelectedCategoryName(); -// // } -// // } -// // -// // switch (runnableId) { -// // case "rpg": -// // editOverlay(activeConfigCategory, 120, 47, rpg.rpgHudPosition); -// // return; -// // case "d1": -// // editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer1); -// // return; -// // case "d2": -// // editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer2); -// // return; -// // case "d3": -// // editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer3); -// // return; -// // case "d4": -// // editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer4); -// // return; -// // case "main": -// // editOverlay(activeConfigCategory, 1000, 34, main.mainHudPos); -// // return; -// // case "ultimate": -// // editOverlay(activeConfigCategory, 182, 5, dungeon.barPosition); -// // return; -// // case "map": -// // editOverlay(activeConfigCategory, 72, 72, map.miniMapPosition); -// // return; -// // case "tracker": -// // editOverlay(activeConfigCategory, 130, 70, trackers.trackerPosition); -// // return; -// // case "drill": -// // editOverlay(activeConfigCategory, 136, 7, mining.drillBar); -// // return; -// // case "heat": -// // editOverlay(activeConfigCategory, 45, 7, mining.heatBar); -// // return; -// // case "dialogue": -// // editOverlay(activeConfigCategory, 182, 68, misc.dialoguePos); -// // return; -// // } -// } -// -// @Expose -// @Category(name = "Lorenz Options", desc = "Just a test by lorenz.") -// public Lorenz lorenz = new Lorenz(); -// -// @Expose -// @Category(name = "Misc Options", desc = "Just a bunch of random options.") -// public Misc misc = new Misc(); -// -// @Expose -// @Category(name = "Main Hud", desc = "All Options for the main hud.") -// public MainHud main = new MainHud(); -// -// @Expose -// @Category(name = "RPG Hud", desc = "All Options for the RPG hud.") -// public RPGHud rpg = new RPGHud(); -// -// @Expose -// @Category(name = "Dungeon Hud", desc = "All Options for the Dungeon hud.") -// public DungeonHud dungeon = new DungeonHud(); -// -// @Expose -// @Category(name = "Renderer", desc = "All Options for rendering.") -// public Renderer renderer = new Renderer(); -// -// @Expose -// @Category(name = "Map", desc = "All Options for the Map.") -// public Map map = new Map(); -// -// @Expose -// @Category(name = "Mining", desc = "All Options for the Mining Stuff.") -// public Mining mining = new Mining(); -// -// // @Expose -// // @Category(name = "Tracker", desc = "All Options for the Trackers.") -// // public Trackers trackers = new Trackers(); -// -// public static class Lorenz { -// -// @Expose -// @ConfigOption(name = "Lorenz Small Test A", desc = "abc") -// @ConfigEditorBoolean -// public boolean test = false; -// -// @Expose -// @ConfigOption(name = "Lorenz Small Test B", desc = "abc") -// @ConfigEditorBoolean -// public boolean test2 = false; -// -// @Expose -// @ConfigOption(name = "Lorenz Small Test C", desc = "abc") -// @ConfigEditorBoolean -// public boolean test3 = false; -// } -// -// public static class Misc { -// -// @Expose -// @ConfigOption(name = "Hide Scoreboard", desc = "Hides the scoreboard when in Skyblock.") -// @ConfigEditorBoolean -// public boolean hideScoreboard = false; -// -// @Expose -// @ConfigOption(name = "Texture Styles", desc = "If this list only contains 1 thing that means your texture pack doesnt support styles") -// @ConfigEditorStyle -// public int style = 0; -// -// @Expose -// @ConfigOption(name = "Hide Dialogue Box", desc = "Hides the Dialogue Box.") -// @ConfigEditorBoolean -// public boolean hideDialogueBox = true; -// -// @Expose -// @ConfigOption(name = "Dialogue Box", desc = "") -// @ConfigEditorButton(runnableId = "dialogue", buttonText = "Edit") -// public Position dialoguePos = new Position(0, -50, true, false); -// -// @Expose -// @ConfigOption(name = "Hide Item Cooldowns", desc = "Hides item cooldowns") -// @ConfigEditorBoolean -// public boolean hideItemCooldowns = false; -// } -// -// public static class MainHud { -// -// @Expose -// @ConfigOption(name = "Disable Main Hud", desc = "IDK Why you would do this as its like half the mod but ok.") -// @ConfigEditorBoolean -// public boolean disaleMainHud = false; -// -// @Expose -// @ConfigOption(name = "Main Hud Position", desc = "") -// @ConfigEditorButton(runnableId = "main", buttonText = "Edit") -// public Position mainHudPos = new Position(0, 1, true, false); -// -// @Expose -// @ConfigOption(name = "Twelve Hour Clock", desc = "Allows you to change the clock to be 12 hour instead of 24 hour.") -// @ConfigEditorBoolean -// public boolean twelveHourClock = false; -// -// @Expose -// @ConfigOption(name = "Shift hud with boss", desc = "Shifts the hud when bossbar is visible.") -// @ConfigEditorBoolean -// public boolean bossShiftHud = true; -// -// @Expose -// @ConfigOption(name = "Require Redstone", desc = "Allows to make it so that the redstone percentage requires you to hold a redstone item to show.") -// @ConfigEditorBoolean -// public boolean requireRedstone = true; -// } -// -// public static class RPGHud { -// -// @Expose -// @ConfigOption(name = "Show RPG Hud", desc = "Allows you to show or hide the RPG Hud.") -// @ConfigEditorBoolean -// public boolean showRpgHud = true; -// -// @Expose -// @ConfigOption(name = "Flip Hud", desc = "Flips the hud when half way across the screen.") -// @ConfigEditorBoolean -// public boolean flipHud = true; -// -// @Expose -// @ConfigOption(name = "RPG Hud Position", desc = "Allows you to change the position of the RPG Hud.") -// @ConfigEditorButton(runnableId = "rpg", buttonText = "Edit") -// public Position rpgHudPosition = new Position(1, 1); -// } -// -// public static class DungeonHud { -// -// @Expose -// @ConfigOption(name = "Dungeon Ultimate Bar", desc = "") -// @ConfigEditorAccordion(id = 2) -// public boolean ultimateBar = false; -// -// @Expose -// @ConfigOption(name = "Hide Ultimate Bar", desc = "Hides the custom ultimate bar.") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 2) -// public boolean hideUltimateBar = false; -// -// @Expose -// @ConfigOption(name = "Bar Position", desc = "Change the position of the bar.") -// @ConfigEditorButton(runnableId = "ultimate", buttonText = "Edit") -// @ConfigAccordionId(id = 2) -// public Position barPosition = new Position(0, 50, true, false); -// -// @Expose -// @ConfigOption(name = "Bar Loading Color", desc = "The color of the bar when its loading.") -// @ConfigEditorColour -// @ConfigAccordionId(id = 2) -// public String barLoadColor = "159:0:0:0:255"; -// -// @Expose -// @ConfigOption(name = "Bar Full Color", desc = "The color of the bar when its full.") -// @ConfigEditorColour -// @ConfigAccordionId(id = 2) -// public String barFullColor = "255:0:0:0:255"; -// -// @Expose -// @ConfigOption(name = "Bar Style", desc = "Change the style of the bar") -// @ConfigEditorDropdown(values = { "No Notch", "6 Notch", "10 Notch", "12 Notch", "20 Notch" }) -// @ConfigAccordionId(id = 2) -// public int barStyle = 2; -// -// @Expose -// @ConfigOption(name = "Dungeon Players", desc = "") -// @ConfigEditorAccordion(id = 1) -// public boolean dungeonPlayerAccordion = false; -// -// @Expose -// @ConfigOption(name = "Hide Dungeon Players", desc = "Allows you to hide the dungeon player hud") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 1) -// public boolean hideDungeonPlayers = false; -// -// @Expose -// @ConfigOption(name = "Dungeon Player Opacity", desc = "Allows you to change the opacity of the dungeon players.") -// @ConfigEditorSlider(minValue = 0, maxValue = 100, minStep = 1) -// @ConfigAccordionId(id = 1) -// public int dungeonPlayerOpacity = 0; -// -// @Expose -// @ConfigOption(name = "Hide Dead Players", desc = "Allows you to hide players that are dead or have left.") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 1) -// public boolean hideDeadDungeonPlayers = false; -// -// @Expose -// @ConfigOption(name = "Player Position 1", desc = "Change the position of this dungeon player.") -// @ConfigEditorButton(runnableId = "d1", buttonText = "Edit") -// @ConfigAccordionId(id = 1) -// public Position dungeonPlayer1 = new Position(5, 5); -// -// @Expose -// @ConfigOption(name = "Player Position 2", desc = "Change the position of this dungeon player.") -// @ConfigEditorButton(runnableId = "d2", buttonText = "Edit") -// @ConfigAccordionId(id = 1) -// public Position dungeonPlayer2 = new Position(5, 42); -// -// @Expose -// @ConfigOption(name = "Player Position 3", desc = "Change the position of this dungeon player.") -// @ConfigEditorButton(runnableId = "d3", buttonText = "Edit") -// @ConfigAccordionId(id = 1) -// public Position dungeonPlayer3 = new Position(5, 79); -// -// @Expose -// @ConfigOption(name = "Player Position 4", desc = "Change the position of this dungeon player.") -// @ConfigEditorButton(runnableId = "d4", buttonText = "Edit") -// @ConfigAccordionId(id = 1) -// public Position dungeonPlayer4 = new Position(5, 116); -// } -// -// public static class Renderer { -// -// @Expose -// @ConfigOption(name = "Add Overflow Mana Back", desc = "Adds overflow mana back to the actionbar") -// @ConfigEditorBoolean -// public boolean addOverflowMana = false; -// -// @Expose -// @ConfigOption(name = "Hide Boss Bar", desc = "Hides Boss Bar when certain conditions are met such as the name is just wither or it starts with objective:") -// @ConfigEditorBoolean -// public boolean hideBossBar = true; -// -// @Expose -// @ConfigOption(name = "Hide XP Bar", desc = "Hides xp bar.") -// @ConfigEditorBoolean -// public boolean hideXpBar = true; -// -// @Expose -// @ConfigOption(name = "Hide Food", desc = "Hides food.") -// @ConfigEditorBoolean -// public boolean hideFood = true; -// -// @Expose -// @ConfigOption(name = "Hide air", desc = "Hides air.") -// @ConfigEditorBoolean -// public boolean hideAir = true; -// -// @Expose -// @ConfigOption(name = "Hide hearts", desc = "Hides hearts.") -// @ConfigEditorBoolean -// public boolean hideHearts = true; -// -// @Expose -// @ConfigOption(name = "Hide armor", desc = "Hides armor.") -// @ConfigEditorBoolean -// public boolean hideArmor = true; -// -// @Expose -// @ConfigOption(name = "Hide Animal Hearts", desc = "Hides Animal Hearts.") -// @ConfigEditorBoolean -// public boolean hideAnimalHearts = true; -// } -// -// public static class Map { -// -// @Expose -// @ConfigOption(name = "Show Player Location", desc = "This feature is off by default as Hypixel's rules are so vague that this would fall under their disallowed modifications.") -// @ConfigEditorBoolean -// public boolean showPlayerLocation = false; -// -// @Expose -// @ConfigOption(name = "Show Mini-Map", desc = "Shows the Mini-Map on your overlay if turned off you can still use /sbhmap to see the map in fullscreen.") -// @ConfigEditorBoolean -// public boolean showMiniMap = false; -// -// @Expose -// @ConfigOption(name = "Map Locations", desc = "Remove a location from this list if you would like the map to not show up in that location. This is so you can use other mods maps.") -// @ConfigEditorDraggableList(exampleText = { "HUB", "BARN", "MUSHROOMDESERT", "GOLDMINE (No Map Yet)", "DEEPCAVERNS (No Map Yet)", "SPIDERSDEN", "PARK", "FORTRESS", "DUNGEONHUB (No Map Yet)", "JERRY (No Map Yet)", "THEEND (No Map Yet)", "DWARVENMINES", "CRYSTALHOLLOWS" }) -// public List<Integer> mapLocations = new ArrayList<>(Arrays.asList(0, 1, 2, 5, 6, 7, 11)); -// -// @Expose -// @ConfigOption(name = "Mini-Map Position", desc = "Allows you to change the position of the Mini-Map.") -// @ConfigEditorButton(runnableId = "map", buttonText = "Edit") -// public Position miniMapPosition = new Position(0, 100, false, false); -// -// @Expose -// @ConfigOption(name = "Icons", desc = "") -// @ConfigEditorAccordion(id = 3) -// public boolean icons = false; -// -// @Expose -// @ConfigOption(name = "NPC", desc = "Show NPC Icons") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 3) -// public boolean showNpcIcons = true; -// -// @Expose -// @ConfigOption(name = "Info", desc = "Show Info Icons") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 3) -// public boolean showInfoIcons = true; -// -// @Expose -// @ConfigOption(name = "Misc", desc = "Show Misc Icons") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 3) -// public boolean showMiscIcons = true; -// -// @Expose -// @ConfigOption(name = "Shops", desc = "Show Shop Icons") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 3) -// public boolean showShopIcons = true; -// -// @Expose -// @ConfigOption(name = "Quests", desc = "Show Quest Icons") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 3) -// public boolean showQuestIcons = false; -// } -// -// public static class Mining { -// -// @Expose -// @ConfigOption(name = "Mining Bars", desc = "") -// @ConfigEditorAccordion(id = 4) -// public boolean miningBars = false; -// -// @Expose -// @ConfigOption(name = "Bar Mode", desc = "Change the mode of bar. Static mode will allow it to auto replace the xp when drill is held or you are heating up.") -// @ConfigEditorDropdown(values = { "Moveable", "Static" }) -// @ConfigAccordionId(id = 4) -// public int barMode = 1; -// -// @Expose -// @ConfigOption(name = "Show Drill Bar", desc = "Allows you to show or hide the Drill Bar.") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 4) -// public boolean showDrillBar = true; -// -// @Expose -// @ConfigOption(name = "Show Heat Bar", desc = "Allows you to show or hide the Heat Bar.") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 4) -// public boolean showHeatBar = true; -// -// @Expose -// @ConfigOption(name = "Bar Positions (Requires mode to be Moveable)", desc = "") -// @ConfigAccordionId(id = 4) -// @ConfigEditorAccordion(id = 5) -// public boolean barPositions = false; -// -// @Expose -// @ConfigOption(name = "Drill Bar Position", desc = "Allows you to change the position of the Drill Bar.") -// @ConfigEditorButton(runnableId = "drill", buttonText = "Edit") -// @ConfigAccordionId(id = 5) -// public Position drillBar = new Position(-1, -1); -// -// @Expose -// @ConfigOption(name = "Heat Bar Position", desc = "Allows you to change the position of the Heat Bar.") -// @ConfigEditorButton(runnableId = "heat", buttonText = "Edit") -// @ConfigAccordionId(id = 5) -// public Position heatBar = new Position(-1, -9); -// -// @Expose -// @ConfigOption(name = "Crystal Hollow Waypoints", desc = "") -// @ConfigEditorAccordion(id = 6) -// public boolean waypoints = false; -// -// @Expose -// @ConfigOption(name = "Auto Waypoint", desc = "Turns on auto waypoints for the main areas of crystal hollows.") -// @ConfigEditorBoolean -// @ConfigAccordionId(id = 6) -// public boolean autoWaypoint = true; -// -// @Expose -// @ConfigOption(name = "Chat Waypoint Mode", desc = "Change the mode of the chat waypoint In Chat Bar will allow you to edit it before adding it to your waypoints.") -// @ConfigEditorDropdown(values = { "Instant Add", "In chat bar" }) -// @ConfigAccordionId(id = 6) -// public int chatWaypointMode = 1; -// } -// // public static class Trackers { -// // -// // @Expose -// // @ConfigOption(name = "Tracker Position", desc = "Allows you to change the position of the Trackers.") -// // @ConfigEditorButton(runnableId = "tracker", buttonText = "Edit") -// // public Position trackerPosition = new Position(-1, 200); -// // -// // @Expose -// // @ConfigOption(name = "Hide Tracker", desc = "It will still track the data just in case.") -// // @ConfigEditorBoolean -// // public boolean hideTracker = true; -// // } -//} |