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-rw-r--r--src/main/resources/assets/skyhanni/shaders/textured_chroma.vsh15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/main/resources/assets/skyhanni/shaders/textured_chroma.vsh b/src/main/resources/assets/skyhanni/shaders/textured_chroma.vsh
new file mode 100644
index 000000000..87ca9fece
--- /dev/null
+++ b/src/main/resources/assets/skyhanni/shaders/textured_chroma.vsh
@@ -0,0 +1,15 @@
+// Textured Chroma Vertex Shader
+// Credit: https://github.com/BiscuitDevelopment/SkyblockAddons/blob/main/src/main/resources/assets/skyblockaddons/shaders/program/chroma_screen_textured.vsh
+
+#version 130
+
+out vec2 outTextureCoords;
+out vec4 outColor;
+
+void main() {
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+
+ // Pass the color & texture coords to the fragment shader
+ outColor = gl_Color;
+ outTextureCoords = gl_MultiTexCoord0.st;
+}