diff options
Diffstat (limited to 'src/main/resources/assets/skyhanni')
-rw-r--r-- | src/main/resources/assets/skyhanni/shaders/darken.fsh | 13 | ||||
-rw-r--r-- | src/main/resources/assets/skyhanni/shaders/darken.vsh | 9 |
2 files changed, 22 insertions, 0 deletions
diff --git a/src/main/resources/assets/skyhanni/shaders/darken.fsh b/src/main/resources/assets/skyhanni/shaders/darken.fsh new file mode 100644 index 000000000..cfc118eef --- /dev/null +++ b/src/main/resources/assets/skyhanni/shaders/darken.fsh @@ -0,0 +1,13 @@ +#version 120 + +// Fragment Shader +uniform sampler2D texture; +uniform float darknessLevel; + +varying vec4 outColor; + +void main() { + vec4 color = texture2D(texture, gl_TexCoord[0].st) * outColor; + vec3 darkenedColor = color.rgb * darknessLevel; + gl_FragColor = vec4(darkenedColor, color.a); +} diff --git a/src/main/resources/assets/skyhanni/shaders/darken.vsh b/src/main/resources/assets/skyhanni/shaders/darken.vsh new file mode 100644 index 000000000..210bee872 --- /dev/null +++ b/src/main/resources/assets/skyhanni/shaders/darken.vsh @@ -0,0 +1,9 @@ +#version 120 + +varying vec4 outColor; + +void main() { + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_TexCoord[0] = gl_MultiTexCoord0; + outColor = gl_Color; +} |