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-rw-r--r--src/main/java/at/hannibal2/skyhanni/features/garden/GardenPlotAPI.kt12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/at/hannibal2/skyhanni/features/garden/GardenPlotAPI.kt b/src/main/java/at/hannibal2/skyhanni/features/garden/GardenPlotAPI.kt
index 400767704..6625af123 100644
--- a/src/main/java/at/hannibal2/skyhanni/features/garden/GardenPlotAPI.kt
+++ b/src/main/java/at/hannibal2/skyhanni/features/garden/GardenPlotAPI.kt
@@ -332,7 +332,7 @@ object GardenPlotAPI {
for (j in 0..plotSize step plotSize) {
val start = LorenzVec(chunkMinX + i, minHeight, chunkMinZ + j)
val end = LorenzVec(chunkMinX + i, maxHeight, chunkMinZ + j)
- tryDraw3DLine(start, end, cornerColor, 2, true)
+ tryDraw3DLine(start, end, cornerColor, 3, true)
}
}
@@ -341,9 +341,9 @@ object GardenPlotAPI {
val start = LorenzVec(chunkMinX + x, minHeight, chunkMinZ)
val end = LorenzVec(chunkMinX + x, maxHeight, chunkMinZ)
// Front lines
- tryDraw3DLine(start, end, lineColor, 1, true)
+ tryDraw3DLine(start, end, lineColor, 2, true)
// Back lines
- tryDraw3DLine(start.add(z = plotSize), end.add(z = plotSize), lineColor, 1, true)
+ tryDraw3DLine(start.add(z = plotSize), end.add(z = plotSize), lineColor, 2, true)
}
// Render vertical on Z-Axis
@@ -351,9 +351,9 @@ object GardenPlotAPI {
val start = LorenzVec(chunkMinX, minHeight, chunkMinZ + z)
val end = LorenzVec(chunkMinX, maxHeight, chunkMinZ + z)
// Left lines
- tryDraw3DLine(start, end, lineColor, 1, true)
+ tryDraw3DLine(start, end, lineColor, 2, true)
// Right lines
- tryDraw3DLine(start.add(x = plotSize), end.add(x = plotSize), lineColor, 1, true)
+ tryDraw3DLine(start.add(x = plotSize), end.add(x = plotSize), lineColor, 2, true)
}
// Render horizontal
@@ -367,7 +367,7 @@ object GardenPlotAPI {
val start = LorenzVec(chunkMinX, y, chunkMinZ)
val isRedLine = y == buildLimit
val color = if (isRedLine) Color.red else lineColor
- val depth = if (isRedLine) 2 else 1
+ val depth = if (isRedLine) 3 else 2
// (minX, minZ) -> (minX, minZ + 96)
tryDraw3DLine(start, start.add(z = plotSize), color, depth, true)
// (minX, minZ + 96) -> (minX + 96, minZ + 96)