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# Conflicts:
# src/main/java/at/hannibal2/skyhanni/features/inventory/HideNotClickableItems.kt
# src/main/java/at/hannibal2/skyhanni/utils/CachedItemData.kt
# src/main/java/at/hannibal2/skyhanni/utils/SkyBlockItemModifierUtils.kt
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clickable items feature
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clickable items feature
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* moved formatting stuff into its own class
* started splitting into multiple files
* renamed Formatting file to GhostFormatting
* formatting
* Fixed error when killcombo is over 1000
* save
* added total money made
* fixed detection of bestiary levelup message
* Merge branch 'beta' into ghostcounter_update
* Merge commit 'refs/pull/293/head' of https://github.com/hannibal002/s…
* changed things for money made
* save
* hopefully fixed an error
* Merge branch 'beta' into ghostcounter_update
* fixed error in new command
* fixed error when trying to get combat level
* Merge branch 'hannibal002:beta' into ghostcounter_update
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Co-authored-by: superhize <superhize@gmail.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* hide ignored items
* support contains
* requested change
* Using MultiFilter
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fixed crazy rare drops not counting properly #315
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* Added bloodfiend to damage indicator
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No longer show Living Metal Highlighter behind blocks when far away
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* added burger buff to price
* removed burger buff line
* added cute burger icon
* forgot cute icon if size is 1
* config name
* Code cleanup
* Code cleanup
* Code cleanup
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* feature
* save
* changed things, fixed things
* fixes
* Merge branch 'beta' of https://github.com/hannibal002/skyhanni into h…
* typo
* changed how seeThrough work
* moved function to entityutils
* updated desc in config
* changed value
* Blood Ichor highlight
* added killer spring highlight
* warning for twinclaws
* forgot to add config for twinclaws
* renamed class
* changed twinclaws title to be bold, moved it up a bit and extended ti…
* always highlight co-op boss
* save
* config option for blood ichor beam
* checking distance before processing
* update
* fixes
* small fixes
* changed detection from 20 to 15 blocs
* merged beta
* fixed crash with conflicting class name
* moved everything in its own config, add steak title for each section
* wording
* Merge branch 'beta' into highlight_own_vampire
* Moving vampire config into slayer category
* Fixed one thing
* IntelliJ auto formattings
* IntelliJ auto formattings
* Unnecessary check
* code cleanup
* parameter is already default false
* moved distance check
* merged beta
* Fixed shouldRender
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* Estimated Item Value for Attributes
* Fix hot and vanquished items
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* blobbercysts highlight
* moved to Colosseum area config
* fixed import
* fixes
* added cansee before enabling depth
* removed depth
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Co-authored-by: superhize <superhize@gmail.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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