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ConfigManager.kt
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Author
2023-11-03
cleaned up some config stuff and fixed a bug (#682)
CalMWolfs
2023-10-30
Added debug command /shconfigmanagerreset
hannibal2
2023-10-15
Feature: Show alerts when the player catches a legendary sea creature (#530)
Brandon
2023-09-27
removed wildcards from imports
hannibal2
2023-09-17
fixed combination of opengl and windows together don't like file replace oper...
hannibal2
2023-09-16
Config migration and also more atomic config saves (#420)
Linnea Gräf
2023-09-10
SackAPI event and storing data #410
CalMWolfs
2023-08-09
replaced internalname.from to asInternalName
hannibal2
2023-08-09
Using NEUInternalName in slayer profit tracker
hannibal2
2023-08-07
replace enum.getEntries() to enum.entries and using .addSelector<Enum>
hannibal2
2023-08-03
moving trophy fishing classes into own package
hannibal2
2023-07-27
Merge pull request #337
appable
2023-05-29
Fortune guide - Mostly done (#160)
CalMWolfs
2023-05-18
Migrated minion data into profile specific logic
hannibal2
2023-05-18
added profile specific config support
hannibal2
2023-05-15
Various Fixes (#107)
CalMWolfs
2023-05-01
Fixed crashes and config resets because of averageBlocksPerSecond is 'not a n...
hannibal2
2023-04-30
Added and used CropClickEvent to fix wrong cactus blocks per second values
hannibal2
2023-04-28
Fix config resets (#75)
Roman / Linnea Gräf
2023-04-28
Transform Main class to use kotlin (#74)
Roman / Linnea Gräf
2023-04-23
Fixed typos
hannibal2
2023-04-22
Hopefully fixed config reset bug and added more logging
hannibal2
2023-04-22
throwing an error if config file is null
hannibal2
2023-04-20
Auto saving the config every minute
hannibal2
2023-04-12
Add AutoUpdater and license info gui (#26)
Roman / Linnea Gräf
2023-04-01
Fixed config resets
hannibal2
2023-03-29
config backups and better property adapter
nea
2023-03-26
The non controversial config changes
nea
2022-09-08
updated config structure from neu
Lorenz
2022-08-23
added display to show last time a minion was cleared
Lorenz