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Author
2023-10-17
removed unnecessary extension function
hannibal2
2023-10-17
oops (#600)
CalMWolfs
2023-10-17
Fixed NullPointerException
hannibal2
2023-10-17
sack changes (#582)
CalMWolfs
2023-10-17
Hiding a bunch of garden guis in a bunch of garden inventories.
hannibal2
2023-10-16
Fixed SkyHanni gui edit button not working inside storage even if neu storage...
hannibal2
2023-10-15
Feature: Show alerts when the player catches a legendary sea creature (#530)
Brandon
2023-10-15
Feature: Crimson Isle Fetch Quest Helper (#437)
NetheriteMiner
2023-10-14
renamed CopyErrorCommand to ErrorManager
hannibal2
2023-10-14
Feature: Modify Visual Words (#492)
CalMWolfs
2023-10-14
Feature: SBA Chroma but in SH (#487)
Vixid
2023-10-12
fixed globalRender description and replaced RenderWorldLastEvent with LorenzR...
hannibal2
2023-10-12
creating globalRenderToggle
hannibal2
2023-10-12
Fix + Backend: Made mouse buttons work as key binds (#560)
CalMWolfs
2023-10-12
moved sendTitle into LorenzUtils
hannibal2
2023-10-11
Update: Sack Display (#550)
HiZe_
2023-10-11
Ignoring item in inventory change for quiver arrow (replaces sb menu when hol...
hannibal2
2023-10-11
Fixed int limit in sack api + sack display
hannibal2
2023-10-07
add support for dynamic bingo ranks
hannibal2
2023-10-07
use bingo api class
hannibal2
2023-10-07
added guild api
hannibal2
2023-10-07
Feature: Compact tab list (from sba but better) (#459)
CalMWolfs
2023-10-05
Added support for burning desert, using the slayer api more, only show slayer...
hannibal2
2023-10-01
Removed debug messages
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-28
Added support for slayer drops that go directly into the sack.
hannibal2
2023-09-27
removed wildcards from imports v4
hannibal2
2023-09-27
removed wildcards from imports
hannibal2
2023-09-26
More party messages support #505
CalMWolfs
2023-09-24
typo
hannibal2
2023-09-24
fixed party member detection #500
CalMWolfs
2023-09-24
Added Sack change chat message Hider.
hannibal2
2023-09-23
removing crimsonIsleLatestTrophyFishInInventory
hannibal2
2023-09-23
code cleanup
hannibal2
2023-09-23
guh (#495)
CalMWolfs
2023-09-23
Better error handling if mod conflicts happen
hannibal2
2023-09-23
adding catacombs island type
hannibal2
2023-09-15
moved garden level into garden api
hannibal2
2023-09-15
Fix + Backend: Sack Save (#469)
CalMWolfs
2023-09-15
Fix: One area in the zealot hideout showing as The End (#461)
Brandon
2023-09-15
code cleanup
hannibal2
2023-09-15
Feature: gui scaling (#464)
Linnea Gräf
2023-09-14
Fixed typos in the word SkyBlock
hannibal2
2023-09-10
code cleanup
hannibal2
2023-09-10
SackAPI event and storing data #410
CalMWolfs
2023-09-10
Added support for slayer profit trackers on stranded.
hannibal2
2023-09-10
Fixed Ender Node Tracker tracking Mite Gel incorrectly and npc/george/lowest ...
Eric W
2023-09-08
moving current area into test class and code cleanup
hannibal2
2023-09-08
Fix bad skyblock locations in the end, howling cave, and dreadfarm (#453)
Brandon
2023-09-08
Only allow calling drawSlotText inside the event
hannibal2
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