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2023-11-26
increased damage indicator visual radius slightly
hannibal2
2023-11-26
Added PestType enum
hannibal2
2023-11-26
Fixed pest damage indicator not working for some pests.
hannibal2
2023-11-25
Added Pests to damage indicator.
hannibal2
2023-11-22
Internal Change: Reformat Code to match .editorconfig (#628)
Walker Selby
2023-11-19
logError -> logErrorWithData
hannibal2
2023-11-19
Using IslandType.isInIsland more
hannibal2
2023-11-19
Internal Change: Auto-Prefix Chat Messages (#622)
Walker Selby
2023-11-17
Random regex code cleanup
hannibal2
2023-11-13
Fixed highlighting some mobs in dungeon wrongly as area mini bosses.
hannibal2
2023-11-09
SkyHanniTracker now handles the display list as well.
hannibal2
2023-11-09
Used SkyHanniTracker in FrozenTreasureTracker
hannibal2
2023-11-07
added support for different current sessions per profile.
hannibal2
2023-11-07
Added more Ender Node Tracker features. Added command /shresetendernodetracke...
hannibal2
2023-11-07
removed member totalEnderArmor and optimized isEnderArmor logic
hannibal2
2023-11-05
no more hidden stuff: renamed "config" and "hidden" to "storage" when working...
hannibal2
2023-10-30
code cleanup in MobFinder
hannibal2
2023-10-30
Internal Change: Reduce tryAdd cognitive complexity (#588)
Walker Selby
2023-10-30
Fixed Damage Indicator "hide nametag" feature works even for disabled mobs.
hannibal2
2023-10-28
Fixed enderman slayer hit phase again.
hannibal2
2023-10-28
optimized regex
hannibal2
2023-10-28
showing error message when damage indicator fails to detect an entity
hannibal2
2023-10-28
Fixed damage indicator errors during enderman slayer.
hannibal2
2023-10-28
fixed detection of ghost itemstack in bestiary (#637)
HiZe_
2023-10-22
Added always working livid finder
hannibal2
2023-10-21
Internal Change: Misc Refactoring (#551)
Walker Selby