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DungeonLividFinder.kt
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Author
2024-06-12
Backend: No more GriffinUtils, move drawWaypointFilled to RenderUtils (#1930)
CalMWolfs
2024-06-07
Backend: Use event.cancel() over event.isCanceled = true for LorenzEvents (#1...
CalMWolfs
2024-06-06
Backend: Convert existing objects to use the annotation and add the plugin (#...
CalMWolfs
2024-05-28
added error message when livid finder cant find livid
hannibal2
2024-04-09
Backend: Switch from LorenzUtils.inDungeons to DungeonAPI.inDungeon() (#1378)
J10a1n15
2024-04-03
Fix: Tick event being called twice a tick (#1342)
CalMWolfs
2024-03-11
Backend: RenderEntityLiving performance fix (#1127)
Thunderblade73
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2023-11-22
Internal Change: More Random Cleanup (#724)
Walker Selby
2023-10-22
Added always working livid finder
hannibal2
2023-09-26
Rich Presence Dynamic Priority Box and Dungeons #429
NetheriteMiner
2023-07-25
Using LorenzWorldChangeEvent everywhere
hannibal2
2023-07-23
fixed names
hannibal2
2023-07-23
Using EntityUtils.getEntities everywhere
hannibal2
2023-06-27
Code cleanup
hannibal2
2023-06-27
Merge pull request #262
Valo