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Author
2023-01-06
Renaming onRenderOverlay.
hannibal2
2022-12-29
performance increases via particle logic changes
hannibal2
2022-10-02
renamed particle events
hannibal2
2022-10-01
used hasSkullTexture more often
hannibal2
2022-10-01
hide icons circling around ashfang
hannibal2
2022-10-01
added MilleniaAgedBlazeColor
hannibal2
2022-10-01
add blaze particle hide feature
hannibal2
2022-10-01
add all particles to hide in ashfang and blaze features
hannibal2
2022-09-30
hide blaze particles next to ashfang
hannibal2
2022-09-24
fixed bug in RenderGameOverlayEvent
hannibal2
2022-09-24
code cleanup
hannibal2
2022-09-15
added and used events for particle and sound
hannibal2
2022-09-07
Changed the ashfang gravity orb highlight from square to cylinder
Lorenz
2022-09-07
0.7 (#2)
hannibal2
2022-09-04
added option to hide damage splashes around ashfang
Lorenz
2022-09-04
added option to hide all the particles around the ashfang boss & Added option...
Lorenz
2022-09-04
minor fixes
Lorenz
2022-09-04
add highlight different ashfang blazes in their respective color
Lorenz
2022-08-24
changing the size of the render blocks for minions, ashfang blazing souls and...
Lorenz
2022-08-24
added Ashfang Blazing Souls display
Lorenz
2022-08-23
showing the name of ashfang gravity orbs tag above
Lorenz
2022-08-22
code cleanup
Lorenz
2022-08-18
adding ashfang gravity orbs display
Lorenz
2022-08-17
moving packets around
Lorenz