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Author
2023-11-05
no more hidden stuff: renamed "config" and "hidden" to "storage" when working...
hannibal2
2023-11-05
code cleanup
hannibal2
2023-10-28
created and used Entity.canBeSeen and LorenzVec.canBeSeen
hannibal2
2023-10-26
code cleanup
hannibal2
2023-10-26
code cleanup
hannibal2
2023-10-26
Feature: Highlighted Motes Orbs Size (#611)
Kimbrian Marshall
2023-10-26
Add Repo TODOs (#585)
Walker Selby
2023-10-26
fix future neu crash (#624)
CalMWolfs
2023-10-21
Backend: Serialise all constants and add repo error messages and status (#605)
CalMWolfs
2023-10-21
better repo error handling
hannibal2
2023-10-20
code cleanup
hannibal2
2023-10-20
Internal Changes: getInternalName Pt 2 (#548)
Walker Selby
2023-10-20
Internal Changes: getInternalName Pt 1 (#546)
Walker Selby
2023-10-17
Bug Fix: Fix DanceHelper (#590)
Walker Selby
2023-10-12
fixed globalRender description and replaced RenderWorldLastEvent with LorenzR...
hannibal2
2023-10-12
moved sendTitle into LorenzUtils
hannibal2
2023-10-11
code cleanup
hannibal2
2023-10-11
More Code Cleanup - When (#531)
Walker Selby
2023-10-07
Feature: Compact tab list (from sba but better) (#459)
CalMWolfs
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-27
removed wildcards from imports
hannibal2
2023-09-07
Update RiftBloodEffigies.kt (#448)
Vahvl
2023-08-29
using kotlin duration in TitleUtils
hannibal2
2023-08-28
Added ender slayer beacon explode timer. Fixed ender slayer beacon don't disa...
hannibal2
2023-08-19
Merge pull request #392
HiZe_
2023-08-09
Using NEUInternalName in even more classes
hannibal2
2023-08-09
Changing internalName to getInternalName_old, and getInternalName_new to inte...
hannibal2
2023-08-07
replace enum.getEntries() to enum.entries and using .addSelector<Enum>
hannibal2
2023-08-04
moving rift classes around for no reason part two
hannibal2
2023-08-04
moving rift classes around for no reason
hannibal2
2023-08-03
added toMutableList back to all entity utils methods, removed OrNull methods
hannibal2
2023-08-03
Merge pull request #356
HiZe_
2023-08-03
Renamed inventory open events to reflect their actual implementation better
hannibal2
2023-08-01
Fixed ConcurrentModificationException
hannibal2
2023-07-29
Created NEUInternalName, fixed collection counter
hannibal2
2023-07-26
Added Horsezooka Hider
hannibal2
2023-07-26
ugly workaround: duplicating the methods drawFilledBoundingBox draw3DLine wit...
hannibal2
2023-07-25
Fixed motes prices are too low in displays
hannibal2
2023-07-25
0.19 Beta 13
hannibal2
2023-07-25
Wilted Berberis Helper (#336)
hannibal2
2023-07-25
fixed time
hannibal2
2023-07-25
repeatSeconds
hannibal2
2023-07-25
Using LorenzWorldChangeEvent everywhere
hannibal2
2023-07-25
renamed Effigies
hannibal2
2023-07-25
Show locations of inactive Blood Effigy
hannibal2
2023-07-24
Merge pull request #309
HiZe_
2023-07-24
add npc motes sell value for current opened chest (#317)
HiZe_
2023-07-23
fixed names
hannibal2
2023-07-23
Using EntityUtils.getEntities everywhere
hannibal2
2023-07-23
Hide particles around enderman slayer bosses and mini bosses
hannibal2
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