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Author
2024-09-25
fixed vampire slayer name
hannibal2
2024-09-09
Improvement: SH Tracker Search (#2477)
hannibal2
2024-09-08
Backend: No List<Any> in Trackers (#2474)
hannibal2
2024-09-07
Feature: /shedittracker (#2448)
hannibal2
2024-08-25
Improvement: Make line width for 'Line to Arachne' & 'Line to Miniboss' confi...
Azure
2024-08-18
fix wrong slayer bug again
hannibal2
2024-08-18
Fix: Wrong Slayer alert Bladesoul (#2367)
hannibal2
2024-07-21
Fix: Slayer detection (#2232)
hannibal2
2024-07-15
Backend: RecalculatingValue as a ReadOnlyProperty (#2151)
Empa
2024-07-06
Feature: Line to Nukekebi Skull (#2148)
J10a1n15
2024-07-06
Backend: Fixed typos everywhere (#2175)
hannibal2
2024-06-16
Backend: Cleanup some scoreboard event stuff (#1940)
CalMWolfs
2024-06-14
fixing and using shortFormat()
hannibal2
2024-06-14
Revert "creating and using Number.format()"
hannibal2
2024-06-14
creating and using Number.format()
hannibal2
2024-06-13
Backend: for each (#1725)
hannibal2
2024-06-12
Backend: No more GriffinUtils, move drawWaypointFilled to RenderUtils (#1930)
CalMWolfs
2024-06-08
Backend: Add annotation to smaller modules (#2022)
CalMWolfs
2024-06-07
Backend: Use event.cancel() over event.isCanceled = true for LorenzEvents (#1...
CalMWolfs
2024-06-06
Backend: Classes -> Objects with annotation (#1982)
CalMWolfs
2024-06-06
Backend: Convert existing objects to use the annotation and add the plugin (#...
CalMWolfs
2024-05-31
Fix: Rift Slayer Oubliette Guard (#1950)
hannibal2
2024-05-29
Feature: Trophy Fish Display (#1754)
hannibal2
2024-05-26
Backend: Convert stuff to SimpleTimeMark (#1777)
CalMWolfs
2024-05-26
Backend: RegexUtils (#1854)
CalMWolfs
2024-05-26
Fix: Small Memory Leak (#1890)
hannibal2
2024-05-24
Backend: GetOrPut in TimeLimitedCache (#1875)
Empa
2024-05-20
Fix: Memory leaks (#1839)
hannibal2
2024-05-18
Fix: Reworked slayer warning (#1814)
hannibal2
2024-05-12
fixed error in rng meter item detection when talking to maddox
hannibal2
2024-05-12
Feature: Blaze Slayer Fire Pillar Display (#1766)
hannibal2
2024-05-06
Improvement: Open rng inv via the Display (#1694)
Thunderblade73
2024-05-02
Fix: Nicked vampire slayer (#1607)
hannibal2
2024-05-02
Fix: Slayer warning rift (#1627)
hannibal2
2024-04-27
Backend: Simplify code for when you can steak Vampire Slayer boss (#1547)
Luna
2024-04-27
Fix: Various SkyHanniRenderEntityEvent things (#1555)
CalMWolfs
2024-04-24
Backend: Replace Internal Commands (#1522)
hannibal2
2024-04-23
Remove: Twinclaws Sound (#1527)
Luna
2024-04-18
Cleanup (#1485)
Thunderblade73
2024-04-18
Improvelemt: RNG Meter slayer menu reading (#1479)
hannibal2
2024-04-18
Fix: Dont reset item after RNG meter drop (#1477)
hannibal2
2024-04-12
Backend: Remove Neu Constant (#1191)
Thunderblade73
2024-04-10
Backend: Remove some more deprecated functions and misc code cleanup (#1402)
CalMWolfs
2024-04-09
Backend: Switch from LorenzUtils.inDungeons to DungeonAPI.inDungeon() (#1378)
J10a1n15
2024-04-07
Backend: Remove a lot of deprecated code (#1371)
CalMWolfs
2024-04-03
renamed variable for consistency
hannibal2
2024-04-03
Backend: Make all event names uniform (#1290)
CalMWolfs
2024-04-03
Fix: Tick event being called twice a tick (#1342)
CalMWolfs
2024-03-26
Feature: Pest Waypoint (#1268)
Empa
2024-03-21
Fix: Slayer cost from bank counting wrong (#1220)
hannibal2
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