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Author
2023-10-26
Add Repo TODOs (#585)
Walker Selby
2023-10-16
Fixed bug that prevented some users to start their game.
hannibal2
2023-10-16
properly using the hook to not have potential broken code in the mixin itself...
hannibal2
2023-10-14
Feature: SBA Chroma but in SH (#487)
Vixid
2023-10-12
fixed globalRender description and replaced RenderWorldLastEvent with LorenzR...
hannibal2
2023-10-12
creating globalRenderToggle
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-07
code cleanup
hannibal2
2023-09-07
Add highlight and outline feature for rare sea creatures (#439)
Brandon
2023-08-08
code cleanup in mixins
hannibal2
2023-07-29
hopefully fixed 'onChatPacket must not be null'
hannibal2
2023-07-25
Using LorenzWorldChangeEvent everywhere
hannibal2
2023-07-05
Merge pull request #267
hannibal2
2023-05-29
Added ItemStack.cachedData to store candyUsed and heldItem
hannibal2
2023-05-06
Added command logging
hannibal2
2023-04-28
REGEX
hannibal2
2023-04-27
Replacing 'Piggy' with 'Purse' in the Scoreboard.
hannibal2
2023-04-15
Added visitor rarity color tab list
hannibal2
2023-04-10
Created RenderItemTooltipEvent and used it in EstimatedItemValue as a workaro...
hannibal2
2023-02-27
Highlight new visitor NPCs.
hannibal2
2023-02-11
Reworked entity highlight config for area mini bosses, slayer mini bosses, co...
hannibal2
2023-02-02
Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.
hannibal2
2022-12-29
performance increases via particle logic changes
hannibal2
2022-12-29
disabled BlockRendererDispatcher
hannibal2
2022-12-29
renamed event names
hannibal2
2022-12-29
optimize CheckRenderEntityEvent and RenderItemTipEvent
hannibal2
2022-10-02
renamed particle events
hannibal2
2022-10-01
removed some @JvmStatic calls
hannibal2
2022-10-01
add blaze particle hide feature
hannibal2
2022-09-30
hide blaze particles next to ashfang
hannibal2
2022-09-28
fixed stats tuning display
hannibal2
2022-09-28
Revert "used kotlin for the mixin classes, deleted some hooks"
hannibal2
2022-09-28
used kotlin for the mixin classes, deleted some hooks
hannibal2
2022-09-07
reactivated RenderBlockInWorldEvent
Lorenz
2022-08-17
moving packets around
Lorenz